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    • InsaneScatterbrain
      • AStarPathfinder
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    • InsaneScatterbrain.DataStructures
      • Pair<T>
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      • DelaunatorNoAlloc
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      • UpdateAction
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      • ColorExtensions
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    • InsaneScatterbrain.MapGraph
      • AddFloatsNode
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    • InsaneScatterbrain.MapGraph.Editor
      • AboutWindow
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      • UpdateAction_1_10
      • UpdateAction_1_14
      • UpdateAction_1_15
      • UpdateAction_1_2
      • UpdateAction_1_26_1
      • UpdateChecker
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    • InsaneScatterbrain.Pooling
      • IPool
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    Class Texture2DDrawingExtensions

    Contains all the Texture2D extension methods with respect to drawing on a texture.

    Inheritance
    object
    Texture2DDrawingExtensions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: InsaneScatterbrain.Extensions
    Syntax
    public static class Texture2DDrawingExtensions

    Methods

    DrawLine(Texture2D, Vector2Int, Vector2Int, Color, int)

    Draws a line onto the texture of the given color and thickness between a start and end point.

    Declaration
    public static void DrawLine(this Texture2D texture, Vector2Int start, Vector2Int end, Color color, int thickness)
    Parameters
    Type Name Description
    UnityEngine.Texture2D texture

    The texture.

    UnityEngine.Vector2Int start

    The start point.

    UnityEngine.Vector2Int end

    The end point.

    UnityEngine.Color color

    The line color.

    int thickness

    The line thickness.

    DrawLine(Texture2D, Vector2Int, Vector2Int, Color)

    Draws a line onto the texture of the given color between a start and end point.

    Declaration
    public static void DrawLine(this Texture2D texture, Vector2Int start, Vector2Int end, Color color)
    Parameters
    Type Name Description
    UnityEngine.Texture2D texture

    The texture.

    UnityEngine.Vector2Int start

    The start point.

    UnityEngine.Vector2Int end

    The end point.

    UnityEngine.Color color

    The line color.

    DrawLines(Texture2D, Color, params Vector2Int[])

    Draws a line onto the texture of the given color between an array of points. Points[0] is connected to Points[1], Points[1] to Points[2], etc.

    Declaration
    public static void DrawLines(this Texture2D texture, Color color, params Vector2Int[] points)
    Parameters
    Type Name Description
    UnityEngine.Texture2D texture

    The texture.

    UnityEngine.Color color

    The line color.

    UnityEngine.Vector2Int[] points

    The points to draw lines between.

    DrawRect(Texture2D, Vector2Int, int, int, float, Color)

    Draws unfilled rectangle of given color, based on the first corner point, the given width, height and rotation.

    Declaration
    public static void DrawRect(this Texture2D texture, Vector2Int p0, int width, int height, float angle, Color color)
    Parameters
    Type Name Description
    UnityEngine.Texture2D texture

    The texture.

    UnityEngine.Vector2Int p0

    The first corner point.

    int width

    The width.

    int height

    The height.

    float angle

    The angle.

    UnityEngine.Color color

    The draw color.

    DrawRectFill(Texture2D, Vector2Int, int, int, float, Color)

    Draws filled rectangle of given color, based on the first corner point, the given width, height and rotation.

    Declaration
    public static void DrawRectFill(this Texture2D texture, Vector2Int p0, int width, int height, float angle, Color color)
    Parameters
    Type Name Description
    UnityEngine.Texture2D texture

    The texture.

    UnityEngine.Vector2Int p0

    The first corner point.

    int width

    The width.

    int height

    The height.

    float angle

    The angle.

    UnityEngine.Color color

    The draw color.

    DrawRects(Texture2D, IEnumerable<RectInt>, Color32)

    Declaration
    public static void DrawRects(this Texture2D texture, IEnumerable<RectInt> rects, Color32 color)
    Parameters
    Type Name Description
    UnityEngine.Texture2D texture
    System.Collections.Generic.IEnumerable<T><UnityEngine.RectInt> rects
    UnityEngine.Color32 color
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