Class ConvertTextureToTilemapNode
Generates a tilemap from a texture.
Inherited Members
Namespace: InsaneScatterbrain.MapGraph
Syntax
[ScriptNode("Texture To Tilemap", "Tilemaps", true)]
[Serializable]
public class ConvertTextureToTilemapNode : ProcessorNode, IProcessorNode, IProviderNode, IConsumerNode, IScriptNode, INode
Methods
OnProcessMainThread()
Contains all the processing logic of this node that must be executed on the main thread. Called by Process after OnProcess
Declaration
protected override void OnProcessMainThread()
Overrides
OnProcessMainThreadCoroutine()
Declaration
protected override IEnumerator OnProcessMainThreadCoroutine()
Returns
Type | Description |
---|---|
IEnumerator |