Class ScriptGraphInput
Component for easily assigning values to input parameters in the Unity editor. For example, you can reference this component in a UI component's OnChange UnityEvent to update an input parameter's value.
Inheritance
System.Object
ScriptGraphInput
Implements
Inherited Members
Namespace: InsaneScatterbrain.ScriptGraph
Syntax
public abstract class ScriptGraphInput : ScriptGraphMonoBehaviour, IVersioned
Properties
ParameterId
Gets/sets the parameter ID.
Declaration
protected string ParameterId { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Runner
Gets the script graph runner.
Declaration
protected ScriptGraphRunner Runner { get; }
Property Value
Type | Description |
---|---|
ScriptGraphRunner |
Type
Gets the input parameter's type.
Declaration
public abstract Type Type { get; }
Property Value
Type | Description |
---|---|
Type |