Class AddVector2sNode
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: InsaneScatterbrain.MapGraph
Syntax
[ScriptNode("Add (Vector2)", "Math", true)]
[Serializable]
[ExplicitInPortTypes(new Type[] { typeof(Vector2) })]
[ExplicitOutPortTypes(new Type[] { typeof(Vector2) })]
public class AddVector2sNode : BasicMathOperationNode<Vector2>, IProcessorNode, IProviderNode, IConsumerNode, IScriptNode, INode
Methods
Calculate(Vector2, Vector2)
Declaration
protected override Vector2 Calculate(Vector2 a, Vector2 b)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.Vector2 | a | |
UnityEngine.Vector2 | b |
Returns
Type | Description |
---|---|
UnityEngine.Vector2 |
Overrides
InsaneScatterbrain.MapGraph.BasicMathOperationNode<UnityEngine.Vector2, UnityEngine.Vector2, UnityEngine.Vector2>.Calculate(UnityEngine.Vector2, UnityEngine.Vector2)