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  • InsaneScatterbrain
    • Calc
    • Color32EqualityComparer
    • EqualityComparer
    • TrigMath
  • InsaneScatterbrain.DataStructures
    • Pair<T>
  • InsaneScatterbrain.DelaunatorSharp
    • DelaunatorNoAlloc
  • InsaneScatterbrain.Dependencies
    • DependencyContainer
    • DependencyNotFoundException
    • IDependencyContainer
  • InsaneScatterbrain.Editor.Services
    • Assets
  • InsaneScatterbrain.Editor.Updates
    • UpdateAction
    • Updater
  • InsaneScatterbrain.Extensions
    • ColorExtensions
    • ExceptionExtensions
    • FieldInfoExtensions
    • HashSetExtensions
    • IntExtensions
    • ListExtensions
    • RandomExtensions
    • SortedListExtensions
    • StackExtensions
    • Texture2DDrawingExtensions
    • Texture2DExtensions
    • TypeExtensions
    • Vector2Extensions
    • Vector2IntExtensions
  • InsaneScatterbrain.MapGraph
    • AddFloatsNode
    • AddFloatToVector2Node
    • AddFloatToVector3Node
    • AddIntsNode
    • AddIntToVector2IntNode
    • AddIntToVector3IntNode
    • AddRandomEdgesNode
    • AddVector2IntsNode
    • AddVector2sNode
    • AddVector3IntsNode
    • AddVector3sNode
    • ApplyMaskNode
    • Area
    • AreaExtractor
    • AreaGraph
    • AreaGraphBuilder
    • AreaGraphEdge
    • AreaGraphEdgePool
    • AreaGraphPool
    • AreaPool
    • AreasCentroidPointsNode
    • AreasSpecialBorderPointsNode
    • AreasToPointsNode
    • BasicMathOperationNode<T>
    • BasicMathOperationNode<T1, T2, TOut>
    • BspLeafCenterPointsNode
    • BspNode
    • BspNodePool
    • BspTree
    • BspTreePool
    • CellularAutomataSmoothingNode
    • ChangeTextureSizeNode
    • ClampFloatsNode
    • ClampIntsNode
    • CollectionPool<TCollection, TValue>
    • ConnectAreaGraphCentroidsNode
    • ConnectAreaGraphClosestBorderPointsNode
    • ConnectAreaGraphRandomPointsNode
    • ConnectedPointsToPointsNode
    • ConvertTextureToTilemapNode
    • CopyTilemapDataNode
    • CornerPointsNode
    • CurrentOrEmptyTextureNode
    • DataToTextureNode
    • DictionaryPool<TDictionary, TKey, TValue>
    • DivideFloatsNode
    • DivideIntsNode
    • DivideVector2ByFloatNode
    • DivideVector2IntByIntNode
    • DivideVector2IntsNode
    • DivideVector2sNode
    • DivideVector3ByFloatNode
    • DivideVector3IntByIntNode
    • DivideVector3IntsNode
    • DivideVector3sNode
    • DomainWarpFractalType
    • DomainWarpType
    • DrawAreasNode
    • DrawBorderNode
    • DrawCirclesNode
    • DrawConnectionsBiasedRandomWalkNode
    • DrawGridNode
    • DrawManhattanConnectionsNode
    • DrawNoiseThresholdNode
    • DrawOutlineNode
    • DrawPointsNode
    • DrawRectsNode
    • DrawShortestPathNode
    • EmptyTextureNode
    • ExtractAreasNode
    • ExtractColorNode
    • ExtractPointsNode
    • ExtractPointsWithNeighboursNode
    • FastNoiseEnum
    • FlipTextureNode
    • FractalType
    • GenerateAreaGraphNode
    • GenerateMstAreaGraphNode
    • GenerateRstAreaGraphNode
    • HexagonalGridOffsetType
    • InvertMaskNode
    • IObjectType<TEntry, TObject>
    • IObjectTypeEntry<T>
    • IObjectTypeSet<TType, TObject>
    • ListPool<TValue>
    • LoadTextureData
    • MapGraphGraph
    • MapGraphTilemapPrefab
    • Mask
    • MaskPool
    • MaxFloatsNode
    • MaxIntsNode
    • MergeAreasNode
    • MergeMasksNode
    • MergePointsNode
    • MergeTilemapsNode
    • MinFloatsNode
    • MinIntsNode
    • MultiplyFloatsNode
    • MultiplyIntsNode
    • MultiplyVector2ByFloatNode
    • MultiplyVector2IntByIntNode
    • MultiplyVector2IntsNode
    • MultiplyVector2sNode
    • MultiplyVector3ByFloatNode
    • MultiplyVector3IntByIntNode
    • MultiplyVector3IntsNode
    • MultiplyVector3sNode
    • NamedColor
    • NamedColorNode
    • NamedColorSet
    • NoiseNode
    • ObjectType<TEntry, TObject>
    • ObjectTypeEntry<T>
    • ObjectTypeSet<TType, TEntry, TObject>
    • ObjectTypeSetScriptableObject<TType, TEntry, TObject>
    • OpenObjectTypeSet<TType, TEntry, TObject>
    • Outliner
    • PerlinNoiseFillTextureNode
    • PointsToAreasNode
    • PoolInitializer
    • PowerNode
    • PrefabSet
    • PrefabType
    • PrefabTypeEntry
    • RandomBoolNode
    • RandomBspRoomsNode
    • RandomBspTreeNode
    • RandomColorNode
    • RandomExtensions
    • RandomFloatNode
    • RandomIntNode
    • RandomlyFillTextureNode
    • RandomlyStampTilemapsNode
    • RandomNode<T>
    • RandomPointsNode
    • RandomRectsNode
    • RandomRngStateNode
    • RandomVector2IntNode
    • RandomVector2Node
    • RandomVector3IntNode
    • RandomVector3Node
    • RandomWalkerNode
    • RangeRandomNode<T>
    • RectCenterPointsNode
    • RectsToAreasNode
    • ReplaceColorNode
    • ReplaceGameObjectChildrenNode
    • ResizeTextureNode
    • RotateTextureNode
    • RotationalSymmetry
    • SaveData
    • SaveTextureData
    • ScaleTextureNode
    • ScaleTextureToNode
    • ScaleTextureVector2Node
    • ShiftTextureNode
    • SplitConnectionsManhattanNode
    • SquareRootNode
    • StackPool<T>
    • StampNode
    • SubtractFloatFromVector2Node
    • SubtractFloatFromVector3Node
    • SubtractFloatsNode
    • SubtractIntFromVector2IntNode
    • SubtractIntFromVector3IntNode
    • SubtractIntsNode
    • SubtractMaskNode
    • SubtractVector2IntsNode
    • SubtractVector2sNode
    • SubtractVector3IntsNode
    • SubtractVector3sNode
    • TextureData
    • TextureData.Color32ArrayFacade
    • TextureDataDrawingExtensions
    • TextureDataExtensions
    • TextureDataPool
    • TextureSizeNode
    • TextureToChildGameObjectsNode
    • TextureToDataNode
    • TextureToGameObjectsNode
    • TextureToMaskNode
    • TextureToTilemapNode
    • TilemapData
    • TilemapDataPool
    • TilemapSet
    • TilemapToDataNode
    • TilemapToTextureNode
    • TilemapType
    • TilemapTypeEntry
    • Tileset
    • TileType
    • TileTypeEntry
    • TransparentColorNode
    • Vector2IntComparer
    • Vector2IntFromFloats
    • Vector2IntFromInts
    • Vector2IntToInts
    • Vector2IntToVector2
    • Vector3IntComparer
    • WaveformFunctionCollapseNode
  • InsaneScatterbrain.MapGraph.Editor
    • AboutWindow
    • AddRandomEdgesNodeView
    • ApplyMaskNodeView
    • AreaSpecialPointsNodeView
    • CellularAutomataSmoothingNodeView
    • CellularDistanceFunctionConstantNodeView
    • CellularReturnTypeConstantNodeView
    • ChangeTextureSizeNodeView
    • CornerPointsNodeView
    • DataSetList<T>
    • DataSetListBase<T>
    • DomainWarpFractalTypeNodeView
    • DomainWarpTypeConstantNodeView
    • DrawAreasNodeView
    • DrawBorderNodeView
    • DrawCirclesNodeView
    • DrawConnectionsBiasedRandomWalkNodeView
    • DrawGridNodeView
    • DrawManhattanConnectionsNodeView
    • DrawNoiseThresholdNodeView
    • DrawOutlineNodeView
    • DrawPointsNodeView
    • DrawRectsNodeView
    • DrawShortestPathConnectionsNodeView
    • EmptyTextureNodeView
    • EnumConstantNodeView<T>
    • ExtractAreasNodeView
    • ExtractColorNodeView
    • ExtractPointsNodeView
    • ExtractPointsWithNeighboursNodeView
    • FlipTextureNodeView
    • FractalTypeNodeView
    • GenerateAreaGraphNodeView
    • GenerateMstAreaGraphNodeView
    • GenerateRstAreaGraphNodeView
    • Initializer
    • InputParametersList
    • InvertMaskNodeView
    • ListBase
    • MapGraphAsset
    • MapGraphAssetUpdater
    • MapGraphCreateMenu
    • MapGraphEditor
    • MapGraphEditorInfo
    • MapGraphEditorSettingsWindow
    • MapGraphEditorSettingsWindowInitializer
    • MapGraphInitializer
    • MapGraphUpdater
    • MergeAreasNodeView
    • NamedColorNodeView
    • NamedColorSetEditor
    • NamedColorSetList
    • NewUpdatesWindow
    • NoiseNodeView
    • NoiseTypeNodeView
    • ObjectTypeEntryList<TType, TEntry, TObject>
    • ObjectTypeSetList<TType, TEntry, TObject>
    • OutputParametersList
    • ParametersList
    • PerlinNoiseFillTextureNodeView
    • PrefabSetEditor
    • PrefabTypeEntryList
    • PrefabTypeList
    • ProcessGraphNodeView
    • RandomBspRoomsNodeView
    • RandomBspTreeNodeView
    • RandomlyFillTextureNodeView
    • RandomlyStampTilemapsNodeView
    • RandomPointsNodeView
    • RandomRectsNodeView
    • RandomWalkerNodeView
    • ReplaceColorNodeView
    • ResizeTextureNodeView
    • RotateTextureNodeView
    • RotationalSymmetryNodeView
    • RotationType3dConstantNodeView
    • ScaleTextureNodeView
    • ScaleTextureToNodeView
    • ScaleTextureVector2NodeView
    • ScriptGraphAssetUpdater
    • ScriptNodeViewExtensions
    • ShiftTextureNodeView
    • StampNodeView
    • TextureConstantNodeView
    • TextureToMaskNodeView
    • TilemapConstantNodeView
    • TilemapPrefabEditor
    • TilemapSetConstantNodeView
    • TilemapSetEditor
    • TilemapToTextureNodeView
    • TilemapTypeEntryList
    • TilemapTypeList
    • TilesetConstantNodeView
    • TilesetEditor
    • TileTypeEntryList
    • TileTypeList
    • TransparentColorNodeView
    • UpdateAction_1_10
    • UpdateAction_1_14
    • UpdateAction_1_15
    • UpdateAction_1_2
    • UpdateChecker
    • WaveformFunctionCollapseNodeView
  • InsaneScatterbrain.Pooling
    • IPool
    • Pool<T>
    • PoolManager
  • InsaneScatterbrain.RandomNumberGeneration
    • Rng
    • RngState
  • InsaneScatterbrain.ScriptGraph
    • BoolParameterField
    • BoundsIntParameterField
    • BoundsParameterField
    • Color32ParameterField
    • ConstantNode
    • ConsumerNode
    • CopyData
    • CopyPaste
    • DataSet<T>
    • DataSetItem
    • DataSetScriptableObject<TItem, TOpenSet>
    • DataSetScriptableObject<TItem>
    • ExecutionGraph
    • ExecutionGraphBuilder
    • ExplicitInPortTypesAttribute
    • ExplicitOutPortTypesAttribute
    • ExplicitPortTypesAttribute
    • FloatParameterField
    • IConsumerNode
    • IDataSet
    • IDataSet<T>
    • IDataSetItem
    • IInstanceProvider
    • IncompatiblePortTypeException
    • INode
    • InPort
    • InPortAttribute
    • InputNode
    • IntParameterField
    • IOpenDataSet<T>
    • IParameterField
    • IPool
    • IPoolInitializer
    • IPreparable
    • IProcessorNode
    • IProviderNode
    • IScriptGraphInstanceProvider
    • IScriptNode
    • NewInstanceProvider
    • NewScriptGraphInstanceProvider
    • NodeEdge
    • ObjectParameterField
    • OpenDataSet<T>
    • OutPort
    • OutPortAttribute
    • OutputNode
    • PairVector2IntParameterField
    • Pool<T>
    • PoolManager
    • PoolManagerInitializer
    • PoolManagerSingleton
    • Pools
    • PortAttribute
    • PortNotFoundException
    • ProcessGraphNode
    • ProcessorNode
    • ProviderNode
    • RectIntParameterField
    • RectParameterField
    • RequiredPortNotConnectedException
    • RngExtensions
    • ScriptGraphComponents
    • ScriptGraphEditorInfo
    • ScriptGraphGraph
    • ScriptGraphInput
    • ScriptGraphInput<T>
    • ScriptGraphInputBool
    • ScriptGraphInputBounds
    • ScriptGraphInputBoundsInt
    • ScriptGraphInputColor32
    • ScriptGraphInputFloat
    • ScriptGraphInputFloatAsInt
    • ScriptGraphInputInt
    • ScriptGraphInputObject
    • ScriptGraphInputRect
    • ScriptGraphInputRectInt
    • ScriptGraphInputString
    • ScriptGraphInputTexture2D
    • ScriptGraphInputTilemap
    • ScriptGraphInputTilemapSet
    • ScriptGraphInputTileset
    • ScriptGraphInputVector2
    • ScriptGraphInputVector2Int
    • ScriptGraphInputVector3
    • ScriptGraphInputVector3Int
    • ScriptGraphMonoBehaviour
    • ScriptGraphParameter
    • ScriptGraphParameters
    • ScriptGraphPool
    • ScriptGraphPoolManager
    • ScriptGraphPoolManagerSingleton
    • ScriptGraphPort
    • ScriptGraphProcessor
    • ScriptGraphRunner
    • ScriptNode
    • ScriptNodeAttribute
    • SeedType
    • StringParameterField
    • Vector2IntParameterField
    • Vector2ParameterField
    • Vector3IntParameterField
    • Vector3ParameterField
  • InsaneScatterbrain.ScriptGraph.Editor
    • BoolConstantNodeView
    • BoundsConstantNodeView
    • BoundsIntConstantNodeView
    • ColorConstantNodeView
    • ConstantNodeView
    • ConstantNodeViewAttribute
    • FloatConstantNodeView
    • GroupNodeView
    • InputNodeView
    • IntConstantNodeView
    • NodeDuplicator
    • NodeFactory
    • ObjectConstantNodeView
    • OutPortEdgeConnectListener
    • OutputNodeView
    • RandomBspRoomsPreviewBehaviour
    • RectConstantNodeView
    • RectIntConstantNodeView
    • ScriptGraphContextMenu
    • ScriptGraphDebugger
    • ScriptGraphDependencyInstaller
    • ScriptGraphEditor
    • ScriptGraphInitializer
    • ScriptGraphInputEditor
    • ScriptGraphRunnerEditor
    • ScriptGraphValidator
    • ScriptGraphView
    • ScriptGraphViewSelection
    • ScriptGraphViewWindow
    • ScriptNodeView
    • ScriptNodeViewAttribute
    • ScriptNodeViewFactory
    • ScriptNodeViewTypesRegistry
    • StringConstantNodeView
    • Urls
    • Vector2ConstantNodeView
    • Vector2IntConstantNodeView
    • Vector3ConstantNodeView
    • Vector3IntConstantNodeView
  • InsaneScatterbrain.ScriptGraph.Editor.NodeSearch
    • ConstantEntryRegistry
    • DefaultEntryRegistry
    • EntryData
    • EntryFactory
    • GraphEntryRegistry
    • IEntryRegistry
    • InputParametersEntryRegistry
    • ISearchFilter
    • NodeSearchWindow
    • NodeType
    • OutputParametersEntryRegistry
    • ParametersEntryRegistry
    • PortFilter
  • InsaneScatterbrain.Serialization
    • ArraySerializer<T>
    • BoundsIntSerializer
    • BoundsSerializer
    • DataBag
    • DefaultArraySerializer
    • IDeserializer
    • ISerializer
    • RectIntSerializer
    • RectSerializer
    • Serializer
    • Vector2IntSerializer
    • Vector3IntSerializer
  • InsaneScatterbrain.Services
    • Disposer
    • Rng
    • Texture2DFactory
    • Types
  • InsaneScatterbrain.Threading
    • IMainThreadCommand
    • IMainThreadCommandHandler
    • IMainThreadCoroutineCommand
    • IMainThreadCoroutineCommandHandler
    • MainThread
    • MainThreadCommand
    • MainThreadCommandHandler
    • MainThreadCoroutine
    • MainThreadCoroutineCommand
    • MainThreadCoroutineCommandHandler
    • MainThreadUpdater
  • InsaneScatterbrain.Versioning
    • IVersioned
    • SerializedVersion
    • VersionedMonoBehaviour
    • VersionedScriptableObject

Namespace InsaneScatterbrain.ScriptGraph

Classes

BoolParameterField

BoundsIntParameterField

BoundsParameterField

Color32ParameterField

ConstantNode

The constant node outputs a constant value that can be set in the graph editor.

ConsumerNode

The base node for any node that consumes (takes) data. In other words, any node that has one more in ports.

CopyData

CopyPaste

DataSet<T>

DataSetItem

DataSetScriptableObject<TItem>

Data set stored as a scriptable object.

DataSetScriptableObject<TItem, TOpenSet>

Data set stored as a scriptable object.

ExecutionGraph

ExecutionGraphBuilder

Builds the execution graph for a script graph,

ExplicitInPortTypesAttribute

ExplicitOutPortTypesAttribute

ExplicitPortTypesAttribute

FloatParameterField

IncompatiblePortTypeException

InPort

In ports can be added to nodes as a means to input data into the node.

InPortAttribute

InputNode

The input node is used to output the value of an associated input parameter.

IntParameterField

NewInstanceProvider

NewScriptGraphInstanceProvider

ObjectParameterField

OpenDataSet<T>

OutPort

Out ports can be added to nodes as a means to output data from the node.

OutPortAttribute

OutputNode

The output node is used to take a value from the script graph and output it as part of the return value when done processing the script graph.

PairVector2IntParameterField

Pool<T>

PoolManager

PoolManagerInitializer

PoolManagerSingleton

Pools

PortAttribute

PortNotFoundException

ProcessGraphNode

Processes another graph inside this graph.

Input parameters of the selected graph will be assignable through in ports. Output parameters will be accessible through out ports.

ProcessorNode

Interface for any node that can be used to process something. It can either consume or provide data or both.

ProviderNode

Base node for any node that provides (gives) data. In other words, any node that has one more out ports.

RectIntParameterField

RectParameterField

RequiredPortNotConnectedException

RngExtensions

ScriptGraphComponents

This class manages temporary Unity components that are required when processing a script graph.

ScriptGraphEditorInfo

Contains information about the Script Graph Editor package.

ScriptGraphGraph

This class contains all the data of a script graph. The nodes, connections, parameters, etc.

ScriptGraphInput

Component for easily assigning values to input parameters in the Unity editor. For example, you can reference this component in a UI component's OnChange UnityEvent to update an input parameter's value.

ScriptGraphInput<T>

ScriptGraphInputBool

ScriptGraphInputBounds

ScriptGraphInputBoundsInt

ScriptGraphInputColor32

ScriptGraphInputFloat

ScriptGraphInputFloatAsInt

ScriptGraphInputInt

ScriptGraphInputObject

ScriptGraphInputRect

ScriptGraphInputRectInt

ScriptGraphInputString

ScriptGraphInputTexture2D

ScriptGraphInputTilemap

ScriptGraphInputTilemapSet

ScriptGraphInputTileset

ScriptGraphInputVector2

ScriptGraphInputVector2Int

ScriptGraphInputVector3

ScriptGraphInputVector3Int

ScriptGraphMonoBehaviour

ScriptGraphParameter

ScriptGraphParameters

This class contains parameter definitions for a graph.

ScriptGraphPool

ScriptGraphPoolManager

ScriptGraphPoolManagerSingleton

ScriptGraphPort

Base class for the in and out ports that can be added to each script graph node.

ScriptGraphProcessor

This class processes the processor nodes in the correct order.

ScriptGraphRunner

The script graph runner is a component that acts as a wrapper for the script graph processor, so that it can be run easily in the editor or at runtime without writing any additional code.

ScriptNode

Base class for script graph nodes.

ScriptNodeAttribute

Attribute that marks a class as a node for script graph.

StringParameterField

Vector2IntParameterField

Vector2ParameterField

Vector3IntParameterField

Vector3ParameterField

Structs

NodeEdge

Interfaces

IConsumerNode

Interface for any node that consumes (takes) data. In other words, any node that has one more in ports.

IDataSet

Set that contains items with a ID and name.

IDataSet<T>

Set that contains items with a ID and name.

IDataSetItem

Item that can be stored in a data set.

IInstanceProvider

INode

IOpenDataSet<T>

A less restricted variant of the data set, for protected use.

IParameterField

IPool

IPoolInitializer

IPreparable

Input parameters of types the implement the IPreparable interface will have Prepare called before running the script graph.

IProcessorNode

Interface for any node that can be used to process something. It can either consume or provide data or both.

IProviderNode

Interface for any node that provides (gives) data. In other words, any node that has one more out ports.

IScriptGraphInstanceProvider

IScriptNode

Interface each script graph node should inherit from.

Enums

SeedType

In This Article
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