Class Rng
Conveniently wrapped ThreadLocal<Random> class.
Inheritance
System.Object
System.Random
Rng
Inherited Members
System.Random.Sample()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: InsaneScatterbrain.Services
Syntax
public class Rng : Random
Constructors
Rng()
Declaration
public Rng()
Rng(Guid)
Declaration
public Rng(Guid seed)
Parameters
Type | Name | Description |
---|---|---|
System.Guid | seed |
Rng(Int32)
Declaration
public Rng(int seed)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | seed |
Properties
InnerRng
Declaration
public Rng InnerRng { get; }
Property Value
Type | Description |
---|---|
Rng |
Methods
Next()
Declaration
public override int Next()
Returns
Type | Description |
---|---|
System.Int32 |
Overrides
System.Random.Next()
Next(Int32)
Declaration
public override int Next(int maxValue)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | maxValue |
Returns
Type | Description |
---|---|
System.Int32 |
Overrides
System.Random.Next(System.Int32)
Next(Int32, Int32)
Declaration
public override int Next(int minValue, int maxValue)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | minValue | |
System.Int32 | maxValue |
Returns
Type | Description |
---|---|
System.Int32 |
Overrides
System.Random.Next(System.Int32, System.Int32)
NextBytes(Byte[])
Declaration
public override void NextBytes(byte[] buffer)
Parameters
Type | Name | Description |
---|---|---|
System.Byte[] | buffer |
Overrides
System.Random.NextBytes(System.Byte[])
NextDouble()
Declaration
public override double NextDouble()
Returns
Type | Description |
---|---|
System.Double |
Overrides
System.Random.NextDouble()