Class RandomRngStateNode
Outputs a randomized RNG state.
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: InsaneScatterbrain.MapGraph
Syntax
[ScriptNode("Random RNG State", "Random", true)]
[Serializable]
[ExplicitOutPortTypes(new Type[] { typeof(RngState) })]
public class RandomRngStateNode : RandomNode<RngState>, IProcessorNode, IProviderNode, IConsumerNode, IScriptNode, INode
Methods
GetRandomValue()
Declaration
protected override RngState GetRandomValue()
Returns
Type | Description |
---|---|
RngState |
Overrides
InsaneScatterbrain.MapGraph.RandomNode<InsaneScatterbrain.RandomNumberGeneration.RngState>.GetRandomValue()