Class SaveTextureData
Inherited Members
Namespace: InsaneScatterbrain.MapGraph
Syntax
[ScriptNode("Save Texture Data", "Save & Load", true)]
[Serializable]
public class SaveTextureData : ProcessorNode, IProcessorNode, IProviderNode, IConsumerNode, IScriptNode, INode
Methods
OnProcess()
Contains all the processing logic of this node. Called by Process.
Declaration
protected override void OnProcess()