Class ConnectionsNodeView
Inheritance
object
ConnectionsNodeView
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: InsaneScatterbrain.MapGraph.Editor
Syntax
public static class ConnectionsNodeView
Methods
GetConnectionsTexture(Pair<Vector2Int>[])
Returns a default texture for the connections.
Declaration
public static Texture2D GetConnectionsTexture(Pair<Vector2Int>[] connections)
Parameters
Type | Name | Description |
---|---|---|
Pair<UnityEngine.Vector2Int>[] | connections | The connections. |
Returns
Type | Description |
---|---|
UnityEngine.Texture2D | The texture. |
GetConnectionsTextureData(Pair<Vector2Int>[])
Declaration
public static TextureData GetConnectionsTextureData(Pair<Vector2Int>[] connections)
Parameters
Type | Name | Description |
---|---|---|
Pair<UnityEngine.Vector2Int>[] | connections |
Returns
Type | Description |
---|---|
TextureData |