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  • InsaneScatterbrain
    • Calc
    • Color32EqualityComparer
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    • TrigMath
  • InsaneScatterbrain.DataStructures
    • Pair<T>
  • InsaneScatterbrain.DelaunatorSharp
    • DelaunatorNoAlloc
  • InsaneScatterbrain.Dependencies
    • DependencyContainer
    • DependencyNotFoundException
    • IDependencyContainer
  • InsaneScatterbrain.Editor.Services
    • Assets
  • InsaneScatterbrain.Editor.Updates
    • UpdateAction
    • Updater
  • InsaneScatterbrain.Extensions
    • ColorExtensions
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    • IntExtensions
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  • InsaneScatterbrain.MapGraph
    • AddFloatsNode
    • AddFloatToVector2Node
    • AddFloatToVector3Node
    • AddIntsNode
    • AddIntToVector2IntNode
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    • AddRandomEdgesNode
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    • Area
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    • AreasCentroidPointsNode
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    • BasicMathOperationNode<T>
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    • BspLeafCenterPointsNode
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    • CellularAutomataSmoothingNode
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    • CollectionPool<TCollection, TValue>
    • ConnectAreaGraphCentroidsNode
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    • ConnectedPointsToPointsNode
    • ConvertTextureToTilemapNode
    • CopyTilemapDataNode
    • CornerPointsNode
    • CurrentOrEmptyTextureNode
    • DataToTextureNode
    • DictionaryPool<TDictionary, TKey, TValue>
    • DivideFloatsNode
    • DivideIntsNode
    • DivideVector2ByFloatNode
    • DivideVector2IntByIntNode
    • DivideVector2IntsNode
    • DivideVector2sNode
    • DivideVector3ByFloatNode
    • DivideVector3IntByIntNode
    • DivideVector3IntsNode
    • DivideVector3sNode
    • DomainWarpFractalType
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    • DrawAreasNode
    • DrawBorderNode
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    • DrawConnectionsBiasedRandomWalkNode
    • DrawGridNode
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    • DrawNoiseThresholdNode
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    • DrawRectsNode
    • DrawShortestPathNode
    • EmptyTextureNode
    • ExtractAreasNode
    • ExtractColorNode
    • ExtractPointsNode
    • ExtractPointsWithNeighboursNode
    • FastNoiseEnum
    • FlipTextureNode
    • FractalType
    • GenerateAreaGraphNode
    • GenerateMstAreaGraphNode
    • GenerateRstAreaGraphNode
    • HexagonalGridOffsetType
    • InvertMaskNode
    • IObjectType<TEntry, TObject>
    • IObjectTypeEntry<T>
    • IObjectTypeSet<TType, TObject>
    • ListPool<TValue>
    • LoadTextureData
    • MapGraphGraph
    • MapGraphTilemapPrefab
    • Mask
    • MaskPool
    • MaxFloatsNode
    • MaxIntsNode
    • MergeAreasNode
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    • MergePointsNode
    • MergeTilemapsNode
    • MinFloatsNode
    • MinIntsNode
    • MultiplyFloatsNode
    • MultiplyIntsNode
    • MultiplyVector2ByFloatNode
    • MultiplyVector2IntByIntNode
    • MultiplyVector2IntsNode
    • MultiplyVector2sNode
    • MultiplyVector3ByFloatNode
    • MultiplyVector3IntByIntNode
    • MultiplyVector3IntsNode
    • MultiplyVector3sNode
    • NamedColor
    • NamedColorNode
    • NamedColorSet
    • NoiseNode
    • ObjectType<TEntry, TObject>
    • ObjectTypeEntry<T>
    • ObjectTypeSet<TType, TEntry, TObject>
    • ObjectTypeSetScriptableObject<TType, TEntry, TObject>
    • OpenObjectTypeSet<TType, TEntry, TObject>
    • Outliner
    • PerlinNoiseFillTextureNode
    • PointsToAreasNode
    • PoolInitializer
    • PowerNode
    • PrefabSet
    • PrefabType
    • PrefabTypeEntry
    • RandomBoolNode
    • RandomBspRoomsNode
    • RandomBspTreeNode
    • RandomColorNode
    • RandomExtensions
    • RandomFloatNode
    • RandomIntNode
    • RandomlyFillTextureNode
    • RandomlyStampTilemapsNode
    • RandomNode<T>
    • RandomPointsNode
    • RandomRectsNode
    • RandomRngStateNode
    • RandomVector2IntNode
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    • RandomVector3Node
    • RandomWalkerNode
    • RangeRandomNode<T>
    • RectCenterPointsNode
    • RectsToAreasNode
    • ReplaceColorNode
    • ReplaceGameObjectChildrenNode
    • ResizeTextureNode
    • RotateTextureNode
    • RotationalSymmetry
    • SaveData
    • SaveTextureData
    • ScaleTextureNode
    • ScaleTextureToNode
    • ScaleTextureVector2Node
    • ShiftTextureNode
    • SplitConnectionsManhattanNode
    • SquareRootNode
    • StackPool<T>
    • StampNode
    • SubtractFloatFromVector2Node
    • SubtractFloatFromVector3Node
    • SubtractFloatsNode
    • SubtractIntFromVector2IntNode
    • SubtractIntFromVector3IntNode
    • SubtractIntsNode
    • SubtractMaskNode
    • SubtractVector2IntsNode
    • SubtractVector2sNode
    • SubtractVector3IntsNode
    • SubtractVector3sNode
    • TextureData
    • TextureData.Color32ArrayFacade
    • TextureDataDrawingExtensions
    • TextureDataExtensions
    • TextureDataPool
    • TextureSizeNode
    • TextureToChildGameObjectsNode
    • TextureToDataNode
    • TextureToGameObjectsNode
    • TextureToMaskNode
    • TextureToTilemapNode
    • TilemapData
    • TilemapDataPool
    • TilemapSet
    • TilemapToDataNode
    • TilemapToTextureNode
    • TilemapType
    • TilemapTypeEntry
    • Tileset
    • TileType
    • TileTypeEntry
    • TransparentColorNode
    • Vector2IntComparer
    • Vector2IntFromFloats
    • Vector2IntFromInts
    • Vector2IntToInts
    • Vector2IntToVector2
    • Vector3IntComparer
    • WaveformFunctionCollapseNode
  • InsaneScatterbrain.MapGraph.Editor
    • AboutWindow
    • AddRandomEdgesNodeView
    • ApplyMaskNodeView
    • AreaSpecialPointsNodeView
    • CellularAutomataSmoothingNodeView
    • CellularDistanceFunctionConstantNodeView
    • CellularReturnTypeConstantNodeView
    • ChangeTextureSizeNodeView
    • CornerPointsNodeView
    • DataSetList<T>
    • DataSetListBase<T>
    • DomainWarpFractalTypeNodeView
    • DomainWarpTypeConstantNodeView
    • DrawAreasNodeView
    • DrawBorderNodeView
    • DrawCirclesNodeView
    • DrawConnectionsBiasedRandomWalkNodeView
    • DrawGridNodeView
    • DrawManhattanConnectionsNodeView
    • DrawNoiseThresholdNodeView
    • DrawOutlineNodeView
    • DrawPointsNodeView
    • DrawRectsNodeView
    • DrawShortestPathConnectionsNodeView
    • EmptyTextureNodeView
    • EnumConstantNodeView<T>
    • ExtractAreasNodeView
    • ExtractColorNodeView
    • ExtractPointsNodeView
    • ExtractPointsWithNeighboursNodeView
    • FlipTextureNodeView
    • FractalTypeNodeView
    • GenerateAreaGraphNodeView
    • GenerateMstAreaGraphNodeView
    • GenerateRstAreaGraphNodeView
    • Initializer
    • InputParametersList
    • InvertMaskNodeView
    • ListBase
    • MapGraphAsset
    • MapGraphAssetUpdater
    • MapGraphCreateMenu
    • MapGraphEditor
    • MapGraphEditorInfo
    • MapGraphEditorSettingsWindow
    • MapGraphEditorSettingsWindowInitializer
    • MapGraphInitializer
    • MapGraphUpdater
    • MergeAreasNodeView
    • NamedColorNodeView
    • NamedColorSetEditor
    • NamedColorSetList
    • NewUpdatesWindow
    • NoiseNodeView
    • NoiseTypeNodeView
    • ObjectTypeEntryList<TType, TEntry, TObject>
    • ObjectTypeSetList<TType, TEntry, TObject>
    • OutputParametersList
    • ParametersList
    • PerlinNoiseFillTextureNodeView
    • PrefabSetEditor
    • PrefabTypeEntryList
    • PrefabTypeList
    • ProcessGraphNodeView
    • RandomBspRoomsNodeView
    • RandomBspTreeNodeView
    • RandomlyFillTextureNodeView
    • RandomlyStampTilemapsNodeView
    • RandomPointsNodeView
    • RandomRectsNodeView
    • RandomWalkerNodeView
    • ReplaceColorNodeView
    • ResizeTextureNodeView
    • RotateTextureNodeView
    • RotationalSymmetryNodeView
    • RotationType3dConstantNodeView
    • ScaleTextureNodeView
    • ScaleTextureToNodeView
    • ScaleTextureVector2NodeView
    • ScriptGraphAssetUpdater
    • ScriptNodeViewExtensions
    • ShiftTextureNodeView
    • StampNodeView
    • TextureConstantNodeView
    • TextureToMaskNodeView
    • TilemapConstantNodeView
    • TilemapPrefabEditor
    • TilemapSetConstantNodeView
    • TilemapSetEditor
    • TilemapToTextureNodeView
    • TilemapTypeEntryList
    • TilemapTypeList
    • TilesetConstantNodeView
    • TilesetEditor
    • TileTypeEntryList
    • TileTypeList
    • TransparentColorNodeView
    • UpdateAction_1_10
    • UpdateAction_1_14
    • UpdateAction_1_15
    • UpdateAction_1_2
    • UpdateChecker
    • WaveformFunctionCollapseNodeView
  • InsaneScatterbrain.Pooling
    • IPool
    • Pool<T>
    • PoolManager
  • InsaneScatterbrain.RandomNumberGeneration
    • Rng
    • RngState
  • InsaneScatterbrain.ScriptGraph
    • BoolParameterField
    • BoundsIntParameterField
    • BoundsParameterField
    • Color32ParameterField
    • ConstantNode
    • ConsumerNode
    • CopyData
    • CopyPaste
    • DataSet<T>
    • DataSetItem
    • DataSetScriptableObject<TItem, TOpenSet>
    • DataSetScriptableObject<TItem>
    • ExecutionGraph
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    • ExplicitInPortTypesAttribute
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    • ExplicitPortTypesAttribute
    • FloatParameterField
    • IConsumerNode
    • IDataSet
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    • IInstanceProvider
    • IncompatiblePortTypeException
    • INode
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    • InputNode
    • IntParameterField
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    • IPool
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    • NodeEdge
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    • RngExtensions
    • ScriptGraphComponents
    • ScriptGraphEditorInfo
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    • ScriptGraphInput<T>
    • ScriptGraphInputBool
    • ScriptGraphInputBounds
    • ScriptGraphInputBoundsInt
    • ScriptGraphInputColor32
    • ScriptGraphInputFloat
    • ScriptGraphInputFloatAsInt
    • ScriptGraphInputInt
    • ScriptGraphInputObject
    • ScriptGraphInputRect
    • ScriptGraphInputRectInt
    • ScriptGraphInputString
    • ScriptGraphInputTexture2D
    • ScriptGraphInputTilemap
    • ScriptGraphInputTilemapSet
    • ScriptGraphInputTileset
    • ScriptGraphInputVector2
    • ScriptGraphInputVector2Int
    • ScriptGraphInputVector3
    • ScriptGraphInputVector3Int
    • ScriptGraphMonoBehaviour
    • ScriptGraphParameter
    • ScriptGraphParameters
    • ScriptGraphPool
    • ScriptGraphPoolManager
    • ScriptGraphPoolManagerSingleton
    • ScriptGraphPort
    • ScriptGraphProcessor
    • ScriptGraphRunner
    • ScriptNode
    • ScriptNodeAttribute
    • SeedType
    • StringParameterField
    • Vector2IntParameterField
    • Vector2ParameterField
    • Vector3IntParameterField
    • Vector3ParameterField
  • InsaneScatterbrain.ScriptGraph.Editor
    • BoolConstantNodeView
    • BoundsConstantNodeView
    • BoundsIntConstantNodeView
    • ColorConstantNodeView
    • ConstantNodeView
    • ConstantNodeViewAttribute
    • FloatConstantNodeView
    • GroupNodeView
    • InputNodeView
    • IntConstantNodeView
    • NodeDuplicator
    • NodeFactory
    • ObjectConstantNodeView
    • OutPortEdgeConnectListener
    • OutputNodeView
    • RandomBspRoomsPreviewBehaviour
    • RectConstantNodeView
    • RectIntConstantNodeView
    • ScriptGraphContextMenu
    • ScriptGraphDebugger
    • ScriptGraphDependencyInstaller
    • ScriptGraphEditor
    • ScriptGraphInitializer
    • ScriptGraphInputEditor
    • ScriptGraphRunnerEditor
    • ScriptGraphValidator
    • ScriptGraphView
    • ScriptGraphViewSelection
    • ScriptGraphViewWindow
    • ScriptNodeView
    • ScriptNodeViewAttribute
    • ScriptNodeViewFactory
    • ScriptNodeViewTypesRegistry
    • StringConstantNodeView
    • Urls
    • Vector2ConstantNodeView
    • Vector2IntConstantNodeView
    • Vector3ConstantNodeView
    • Vector3IntConstantNodeView
  • InsaneScatterbrain.ScriptGraph.Editor.NodeSearch
    • ConstantEntryRegistry
    • DefaultEntryRegistry
    • EntryData
    • EntryFactory
    • GraphEntryRegistry
    • IEntryRegistry
    • InputParametersEntryRegistry
    • ISearchFilter
    • NodeSearchWindow
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  • InsaneScatterbrain.Serialization
    • ArraySerializer<T>
    • BoundsIntSerializer
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    • IDeserializer
    • ISerializer
    • RectIntSerializer
    • RectSerializer
    • Serializer
    • Vector2IntSerializer
    • Vector3IntSerializer
  • InsaneScatterbrain.Services
    • Disposer
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    • Texture2DFactory
    • Types
  • InsaneScatterbrain.Threading
    • IMainThreadCommand
    • IMainThreadCommandHandler
    • IMainThreadCoroutineCommand
    • IMainThreadCoroutineCommandHandler
    • MainThread
    • MainThreadCommand
    • MainThreadCommandHandler
    • MainThreadCoroutine
    • MainThreadCoroutineCommand
    • MainThreadCoroutineCommandHandler
    • MainThreadUpdater
  • InsaneScatterbrain.Versioning
    • IVersioned
    • SerializedVersion
    • VersionedMonoBehaviour
    • VersionedScriptableObject

Class ConstantNodeView

This is the base class for all constant node views.

Inheritance
System.Object
ScriptNodeView
ConstantNodeView
EnumConstantNodeView<T>
TextureConstantNodeView
TilemapConstantNodeView
TilemapSetConstantNodeView
TilesetConstantNodeView
BoolConstantNodeView
BoundsConstantNodeView
BoundsIntConstantNodeView
ColorConstantNodeView
FloatConstantNodeView
IntConstantNodeView
ObjectConstantNodeView
RectConstantNodeView
RectIntConstantNodeView
StringConstantNodeView
Vector2ConstantNodeView
Vector2IntConstantNodeView
Vector3ConstantNodeView
Vector3IntConstantNodeView
Inherited Members
ScriptNodeView.Node
ScriptNodeView.Graph
ScriptNodeView.GraphView
ScriptNodeView.Inputs
ScriptNodeView.Outputs
ScriptNodeView.IsNoteReadOnly
ScriptNodeView.InitializeTitle()
ScriptNodeView.Initialize()
ScriptNodeView.ShowNote()
ScriptNodeView.HideNote()
ScriptNodeView.Refresh()
ScriptNodeView.AddInPort(InPort)
ScriptNodeView.AddOutPort(OutPort)
ScriptNodeView.RemoveInPort(InPort)
ScriptNodeView.RemoveOutPort(OutPort)
ScriptNodeView.MoveInPort(InPort, Int32)
ScriptNodeView.MoveOutPort(OutPort, Int32)
ScriptNodeView.RenameInPort(InPort, String, String)
ScriptNodeView.RenameOutPort(OutPort, String, String)
Namespace: InsaneScatterbrain.ScriptGraph.Editor
Syntax
public abstract class ConstantNodeView : ScriptNodeView

Constructors

ConstantNodeView(ConstantNode, ScriptGraphView)

Declaration
public ConstantNodeView(ConstantNode node, ScriptGraphView graphView)
Parameters
Type Name Description
ConstantNode node
ScriptGraphView graphView

Properties

ConstantNode

Gets the constant node associated with this node view.

Declaration
public ConstantNode ConstantNode { get; }
Property Value
Type Description
ConstantNode

Methods

AddDefaultField<TValue, TField>(TValue)

Adds a default field to assign the constant value with.

Declaration
protected TField AddDefaultField<TValue, TField>(TValue value)

    where TField : VisualElement, INotifyValueChanged<TValue>, new()
Parameters
Type Name Description
TValue value

The value.

Returns
Type Description
TField

The field.

Type Parameters
Name Description
TValue

The value's type.

TField

The type of field to assign the value to.

AddDefaultObjectField<TValue>(TValue)

Adds a default object field to assign the constant value with. This is useful for any type that inherits from Unity's Object class.

Declaration
protected ObjectField AddDefaultObjectField<TValue>(TValue value)

    where TValue : Object
Parameters
Type Name Description
TValue value

The value.

Returns
Type Description
ObjectField

The object field.

Type Parameters
Name Description
TValue

The value type.

Extension Methods

ScriptNodeViewExtensions.AddPreviewImage(ScriptNodeView)
ScriptNodeViewExtensions.AddPreviewImage(ScriptNodeView, out VisualElement)
ScriptNodeViewExtensions.UpdatePreviewImage(ScriptNodeView, Image, Texture2D)
ScriptNodeViewExtensions.RegisterUpdateImage<TNode>(ScriptNodeView, IScriptNode, Image, Func<TNode, Texture2D>)
ScriptNodeViewExtensions.UnregisterUpdateImage(ScriptNodeView, Action<ProcessorNode>)
ScriptNodeViewExtensions.AddPreviewImage<TNode>(ScriptNodeView, Func<TNode, Texture2D>)
ScriptNodeViewExtensions.AddPreview<TNode>(ScriptNodeView, Func<TNode, Texture2D>)
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