Class PrefabTypeList
Editor list for displaying and editing prefab types.
Inheritance
object
PrefabTypeList
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: InsaneScatterbrain.MapGraph.Editor
Syntax
public class PrefabTypeList : ObjectTypeSetList<PrefabType, PrefabTypeEntry, GameObject>
Constructors
PrefabTypeList(PrefabSet)
Declaration
public PrefabTypeList(PrefabSet prefabSet)
Parameters
Type | Name | Description |
---|---|---|
PrefabSet | prefabSet |
Properties
DefaultName
Declaration
protected override string DefaultName { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
InsaneScatterbrain.MapGraph.Editor.DataSetListBase<InsaneScatterbrain.MapGraph.PrefabType>.DefaultName
LabelText
Declaration
protected override string LabelText { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
InsaneScatterbrain.MapGraph.Editor.DataSetListBase<InsaneScatterbrain.MapGraph.PrefabType>.LabelText
ObjectTypeEntryList
Declaration
protected override ObjectTypeEntryList<PrefabType, PrefabTypeEntry, GameObject> ObjectTypeEntryList { get; }
Property Value
Type | Description |
---|---|
ObjectTypeEntryList<PrefabType, PrefabTypeEntry, UnityEngine.GameObject> |
Overrides
InsaneScatterbrain.MapGraph.Editor.ObjectTypeSetList<InsaneScatterbrain.MapGraph.PrefabType, InsaneScatterbrain.MapGraph.PrefabTypeEntry, UnityEngine.GameObject>.ObjectTypeEntryList
Methods
New(string)
Declaration
protected override PrefabType New(string name)
Parameters
Type | Name | Description |
---|---|---|
string | name |
Returns
Type | Description |
---|---|
PrefabType |
Overrides
InsaneScatterbrain.MapGraph.Editor.DataSetList<InsaneScatterbrain.MapGraph.PrefabType>.New(string)