Class ApplyMaskNode
Applies a mask to a texture, meaning that it replaces colors with transparency if their position is masked.
Inherited Members
Namespace: InsaneScatterbrain.MapGraph
Syntax
public class ApplyMaskNode : ProcessorNode, IProcessorNode, IProviderNode, IConsumerNode, IScriptNode, INode
Methods
OnProcess()
Declaration
protected override void OnProcess()