Class TilemapToTextureNode
Generates a texture from a tilemap. Tile names are used to lookup the associated color from the graph's named color set.
Inherited Members
Namespace: InsaneScatterbrain.MapGraph
Syntax
public class TilemapToTextureNode : ProcessorNode, IProcessorNode, IProviderNode, IConsumerNode, IScriptNode, INode
Methods
OnProcess()
Declaration
protected override void OnProcess()