Class DrawNoiseThresholdNode
Fills the texture with the given color for each pixel that's above (or below) a threshold.
Inherited Members
Namespace: InsaneScatterbrain.MapGraph
Syntax
[ScriptNode("Draw Noise Threshold", "Drawing", true)]
[Serializable]
public class DrawNoiseThresholdNode : ProcessorNode, IProcessorNode, IProviderNode, IConsumerNode, IScriptNode, INode
Properties
TextureData
Declaration
public TextureData TextureData { get; }
Property Value
Type | Description |
---|---|
TextureData |
Methods
OnProcess()
Contains all the processing logic of this node. Called by Process.
Declaration
protected override void OnProcess()