Class TextureData.Color32ArrayFacade
Inheritance
System.Object
TextureData.Color32ArrayFacade
Syntax
public class Color32ArrayFacade : IList<Color32>
Constructors
Color32ArrayFacade(List<Color32>)
Declaration
public Color32ArrayFacade(List<Color32> list)
Parameters
Type |
Name |
Description |
List<Color32> |
list |
|
Properties
Count
Declaration
public int Count { get; }
Property Value
Type |
Description |
System.Int32 |
|
IsReadOnly
Declaration
public bool IsReadOnly { get; }
Property Value
Type |
Description |
System.Boolean |
|
Item[Int32]
Declaration
public Color32 this[int index] { get; set; }
Parameters
Type |
Name |
Description |
System.Int32 |
index |
|
Property Value
Length
Declaration
public int Length { get; }
Property Value
Type |
Description |
System.Int32 |
|
Methods
Add(Color32)
Declaration
public void Add(Color32 item)
Parameters
Type |
Name |
Description |
Color32 |
item |
|
Clear()
Declaration
Contains(Color32)
Declaration
public bool Contains(Color32 item)
Parameters
Type |
Name |
Description |
Color32 |
item |
|
Returns
Type |
Description |
System.Boolean |
|
CopyTo(Color32[], Int32)
Declaration
public void CopyTo(Color32[] array, int arrayIndex)
Parameters
Type |
Name |
Description |
Color32[] |
array |
|
System.Int32 |
arrayIndex |
|
GetEnumerator()
Declaration
public IEnumerator<Color32> GetEnumerator()
Returns
Type |
Description |
IEnumerator<Color32> |
|
IndexOf(Color32)
Declaration
public int IndexOf(Color32 item)
Parameters
Type |
Name |
Description |
Color32 |
item |
|
Returns
Type |
Description |
System.Int32 |
|
Insert(Int32, Color32)
Declaration
public void Insert(int index, Color32 item)
Parameters
Type |
Name |
Description |
System.Int32 |
index |
|
Color32 |
item |
|
Remove(Color32)
Declaration
public bool Remove(Color32 item)
Parameters
Type |
Name |
Description |
Color32 |
item |
|
Returns
Type |
Description |
System.Boolean |
|
RemoveAt(Int32)
Declaration
public void RemoveAt(int index)
Parameters
Type |
Name |
Description |
System.Int32 |
index |
|