Class PrefabTypeEntryList
Editor list for displaying and editing prefab type entries.
Inheritance
object
PrefabTypeEntryList
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: InsaneScatterbrain.MapGraph.Editor
Syntax
public class PrefabTypeEntryList : ObjectTypeEntryList<PrefabType, PrefabTypeEntry, GameObject>
Constructors
PrefabTypeEntryList(PrefabTypeList)
Declaration
public PrefabTypeEntryList(PrefabTypeList parentList)
Parameters
Type | Name | Description |
---|---|---|
PrefabTypeList | parentList |
Properties
EntryTypeNamePlural
Declaration
protected override string EntryTypeNamePlural { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
InsaneScatterbrain.MapGraph.Editor.ObjectTypeEntryList<InsaneScatterbrain.MapGraph.PrefabType, InsaneScatterbrain.MapGraph.PrefabTypeEntry, UnityEngine.GameObject>.EntryTypeNamePlural
EntryTypeNameSingular
Declaration
protected override string EntryTypeNameSingular { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
InsaneScatterbrain.MapGraph.Editor.ObjectTypeEntryList<InsaneScatterbrain.MapGraph.PrefabType, InsaneScatterbrain.MapGraph.PrefabTypeEntry, UnityEngine.GameObject>.EntryTypeNameSingular