Class TilemapType
A collection of tilemap entries.
Inheritance
object
TilemapType
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: InsaneScatterbrain.MapGraph
Syntax
[Serializable]
public class TilemapType : ObjectType<TilemapTypeEntry, Tilemap>, IObjectType<TilemapTypeEntry, Tilemap>, IDataSetItem
Constructors
TilemapType(string)
Creates a new tilemap type with the given name.
Declaration
public TilemapType(string name)
Parameters
Type | Name | Description |
---|---|---|
string | name | The tilemap type name. |
Properties
OpenEntries
Declaration
protected override List<TilemapTypeEntry> OpenEntries { get; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.List<T><TilemapTypeEntry> |
Overrides
InsaneScatterbrain.MapGraph.ObjectType<InsaneScatterbrain.MapGraph.TilemapTypeEntry, UnityEngine.Tilemaps.Tilemap>.OpenEntries
Methods
NewEntry()
Declaration
protected override TilemapTypeEntry NewEntry()
Returns
Type | Description |
---|---|
TilemapTypeEntry |
Overrides
InsaneScatterbrain.MapGraph.ObjectType<InsaneScatterbrain.MapGraph.TilemapTypeEntry, UnityEngine.Tilemaps.Tilemap>.NewEntry()
Prepare()
Prepare all tilemap entries for graph processing.
Declaration
public void Prepare()