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    • InsaneScatterbrain
      • AStarPathfinder
      • Calc
      • Color32EqualityComparer
      • EqualityComparer
      • RandomPathWalker
      • TrigMath
    • InsaneScatterbrain.DataStructures
      • Pair<T>
    • InsaneScatterbrain.DelaunatorSharp
      • DelaunatorNoAlloc
    • InsaneScatterbrain.Dependencies
      • DependencyContainer
      • DependencyNotFoundException
      • IDependencyContainer
    • InsaneScatterbrain.Editor.Services
      • Assets
    • InsaneScatterbrain.Editor.Updates
      • UpdateAction
      • Updater
    • InsaneScatterbrain.Extensions
      • ColorExtensions
      • ExceptionExtensions
      • FieldInfoExtensions
      • HashSetExtensions
      • IntExtensions
      • ListExtensions
      • RandomExtensions
      • SortedListExtensions
      • StackExtensions
      • Texture2DDrawingExtensions
      • Texture2DExtensions
      • TypeExtensions
      • Vector2Extensions
      • Vector2IntExtensions
      • Vector3Extensions
      • Vector3IntExtensions
    • InsaneScatterbrain.MapGraph
      • AStarPathsNode
      • AddFloatToVector2Node
      • AddFloatToVector3Node
      • AddFloatsNode
      • AddIntToVector2IntNode
      • AddIntToVector3IntNode
      • AddIntsNode
      • AddRandomEdgesNode
      • AddVector2IntsNode
      • AddVector2sNode
      • AddVector3IntsNode
      • AddVector3sNode
      • ApplyMaskNode
      • Area
      • AreaExtractor
      • AreaGraph
      • AreaGraphBuilder
      • AreaGraphEdge
      • AreaGraphEdgePool
      • AreaGraphPool
      • AreaPool
      • AreasCentroidPointsNode
      • AreasSpecialBorderPointsNode
      • AreasToPointsNode
      • BasicMathOperationNode<T>
      • BasicMathOperationNode<T1, T2, TOut>
      • BspLeafCenterPointsNode
      • BspNode
      • BspNodePool
      • BspTree
      • BspTreePool
      • CellularAutomataSmoothingNewNode
      • CellularAutomataSmoothingNode
      • ChangeTextureSizeNode
      • ClampFloatsNode
      • ClampIntsNode
      • CollectionPool<TCollection, TValue>
      • ConnectAreaGraphCentroidsNode
      • ConnectAreaGraphClosestBorderPointsNode
      • ConnectAreaGraphRandomPointsNode
      • ConnectedPointsToPointsNode
      • ConvertTextureToTilemapNode
      • CopyTilemapDataNode
      • CornerPointsNode
      • CurrentOrEmptyTextureNode
      • DataToTextureNode
      • DictionaryPool<TDictionary, TKey, TValue>
      • DivideFloatsNode
      • DivideIntsNode
      • DivideVector2ByFloatNode
      • DivideVector2IntByIntNode
      • DivideVector2IntsNode
      • DivideVector2sNode
      • DivideVector3ByFloatNode
      • DivideVector3IntByIntNode
      • DivideVector3IntsNode
      • DivideVector3sNode
      • DomainWarpFractalType
      • DomainWarpType
      • DrawAreasNode
      • DrawBorderNode
      • DrawCirclesNode
      • DrawConnectionsBiasedRandomWalkNode
      • DrawGridNode
      • DrawManhattanConnectionsNode
      • DrawNoiseThresholdNode
      • DrawOutlineNode
      • DrawPathsNode
      • DrawPointsNode
      • DrawRectsNode
      • DrawShortestPathNode
      • EmptyTextureNode
      • ExtractAreasNode
      • ExtractColorNode
      • ExtractPointsNode
      • ExtractPointsWithNeighboursNode
      • FastNoiseEnum
      • FlipTextureNode
      • FractalType
      • GameObjectsFromTextureFactory
      • GenerateAreaGraphNode
      • GenerateMstAreaGraphNode
      • GenerateRstAreaGraphNode
      • HexagonalGridOffsetType
      • IObjectTypeEntry<T>
      • IObjectTypeSet<TType, TObject>
      • IObjectType<TEntry, TObject>
      • InvertMaskNode
      • LinePathsNode
      • ListPool<TValue>
      • LoadTextureData
      • MapGraphGraph
      • MapGraphTilemapPrefab
      • Mask
      • MaskPool
      • MaxFloatsNode
      • MaxIntsNode
      • MergeAreasNode
      • MergeMasksNode
      • MergePathsNode
      • MergePointPairsNode
      • MergePointsNode
      • MergeTilemapsNode
      • MinFloatsNode
      • MinIntsNode
      • MultiplyFloatsNode
      • MultiplyIntsNode
      • MultiplyVector2ByFloatNode
      • MultiplyVector2IntByIntNode
      • MultiplyVector2IntsNode
      • MultiplyVector2sNode
      • MultiplyVector3ByFloatNode
      • MultiplyVector3IntByIntNode
      • MultiplyVector3IntsNode
      • MultiplyVector3sNode
      • NamedColor
      • NamedColorNode
      • NamedColorSet
      • NoiseNode
      • ObjectTypeEntry<T>
      • ObjectTypeSetScriptableObject<TType, TEntry, TObject>
      • ObjectTypeSet<TType, TEntry, TObject>
      • ObjectType<TEntry, TObject>
      • OpenObjectTypeSet<TType, TEntry, TObject>
      • Outliner
      • PerlinNoiseFillTextureNode
      • PointsToAreasNode
      • PoolInitializer
      • PowerNode
      • PrefabSet
      • PrefabType
      • PrefabTypeEntry
      • RandomBoolNode
      • RandomBspRoomsNode
      • RandomBspTreeNode
      • RandomColorNode
      • RandomExtensions
      • RandomFloatNode
      • RandomIntNode
      • RandomNode<T>
      • RandomNoiseNode
      • RandomPointsNode
      • RandomPointsPerAreaNode
      • RandomRectsNode
      • RandomRngStateNode
      • RandomVector2IntNode
      • RandomVector2Node
      • RandomVector3IntNode
      • RandomVector3Node
      • RandomWalkerNode
      • RandomWalkerPathsNode
      • RandomlyFillTextureNode
      • RandomlyStampTilemapsNode
      • RangeRandomNode<T>
      • RectCenterPointsNode
      • RectsToAreasNode
      • ReplaceColorNode
      • ReplaceGameObjectChildrenNode
      • ResizeTextureNode
      • RotateTextureNode
      • RotationalSymmetry
      • SaveData
      • SaveTextureData
      • ScaleTextureNode
      • ScaleTextureToNode
      • ScaleTextureVector2Node
      • ShiftTextureNode
      • SplitConnectionsManhattanNode
      • SquareRootNode
      • StackPool<T>
      • StampNode
      • SubtractFloatFromVector2Node
      • SubtractFloatFromVector3Node
      • SubtractFloatsNode
      • SubtractIntFromVector2IntNode
      • SubtractIntFromVector3IntNode
      • SubtractIntsNode
      • SubtractMaskNode
      • SubtractVector2IntsNode
      • SubtractVector2sNode
      • SubtractVector3IntsNode
      • SubtractVector3sNode
      • TextureData
      • TextureData.Color32ArrayFacade
      • TextureDataDrawingExtensions
      • TextureDataExtensions
      • TextureDataPool
      • TextureSizeNode
      • TextureToChildGameObjectsNode
      • TextureToDataNode
      • TextureToGameObjectsNode
      • TextureToMaskNode
      • TextureToNoiseDataNode
      • TextureToTilemapNode
      • TileType
      • TileTypeEntry
      • TilemapData
      • TilemapDataPool
      • TilemapSet
      • TilemapToDataNode
      • TilemapToTextureNode
      • TilemapType
      • TilemapTypeEntry
      • Tileset
      • TransparentColorNode
      • Vector2IntComparer
      • Vector2IntFromFloats
      • Vector2IntFromInts
      • Vector2IntToInts
      • Vector2IntToVector2
      • Vector3IntComparer
      • WaveformFunctionCollapseNode
    • InsaneScatterbrain.MapGraph.Editor
      • AStarPathsNodeView
      • AboutWindow
      • AddRandomEdgesNodeView
      • ApplyMaskNodeView
      • AreaSpecialPointsNodeView
      • CellularAutomataSmoothingNodeNewView
      • CellularAutomataSmoothingNodeView
      • CellularDistanceFunctionConstantNodeView
      • CellularReturnTypeConstantNodeView
      • ChangeTextureSizeNodeView
      • ConnectionsNodeView
      • CornerPointsNodeView
      • DataSetListBase<T>
      • DataSetList<T>
      • DomainWarpFractalTypeNodeView
      • DomainWarpTypeConstantNodeView
      • DrawAreasNodeView
      • DrawBorderNodeView
      • DrawCirclesNodeView
      • DrawConnectionsBiasedRandomWalkNodeView
      • DrawGridNodeView
      • DrawManhattanConnectionsNodeView
      • DrawNoiseThresholdNodeView
      • DrawOutlineNodeView
      • DrawPathsNodeView
      • DrawPointsNodeView
      • DrawRectsNodeView
      • DrawShortestPathConnectionsNodeView
      • EmptyTextureNodeView
      • EnumConstantNodeView<T>
      • ExtractAreasNodeView
      • ExtractColorNodeView
      • ExtractPointsNodeView
      • ExtractPointsWithNeighboursNodeView
      • FlipTextureNodeView
      • FractalTypeNodeView
      • GenerateAreaGraphNodeView
      • GenerateMstAreaGraphNodeView
      • GenerateRstAreaGraphNodeView
      • Initializer
      • InputParametersList
      • InvertMaskNodeView
      • LinePathsNodeView
      • ListBase
      • MapGraphAsset
      • MapGraphAssetUpdater
      • MapGraphCreateMenu
      • MapGraphEditor
      • MapGraphEditorInfo
      • MapGraphEditorSettingsWindow
      • MapGraphEditorSettingsWindowInitializer
      • MapGraphInitializer
      • MapGraphUpdater
      • MergeAreasNodeView
      • NamedColorNodeView
      • NamedColorSetEditor
      • NamedColorSetList
      • NewUpdatesWindow
      • NoiseNodeView
      • NoiseTypeNodeView
      • ObjectTypeEntryList<TType, TEntry, TObject>
      • ObjectTypeSetList<TType, TEntry, TObject>
      • OutputParametersList
      • ParametersList
      • PerlinNoiseFillTextureNodeView
      • PrefabSetEditor
      • PrefabTypeEntryList
      • PrefabTypeList
      • ProcessGraphNodeView
      • RandomBspRoomsNodeView
      • RandomBspTreeNodeView
      • RandomPointsNodeView
      • RandomPointsPerAreaNodeView
      • RandomRectsNodeView
      • RandomWalkerNodeView
      • RandomWalkerPathsNodeView
      • RandomlyFillTextureNodeView
      • RandomlyStampTilemapsNodeView
      • ReplaceColorNodeView
      • ResizeTextureNodeView
      • RotateTextureNodeView
      • RotationType3dConstantNodeView
      • RotationalSymmetryNodeView
      • ScaleTextureNodeView
      • ScaleTextureToNodeView
      • ScaleTextureVector2NodeView
      • ScriptGraphAssetUpdater
      • ScriptNodeViewExtensions
      • ShiftTextureNodeView
      • StampNodeView
      • TextureConstantNodeView
      • TextureToMaskNodeView
      • TileTypeEntryList
      • TileTypeList
      • TilemapConstantNodeView
      • TilemapPrefabEditor
      • TilemapSetConstantNodeView
      • TilemapSetEditor
      • TilemapToTextureNodeView
      • TilemapTypeEntryList
      • TilemapTypeList
      • TilesetConstantNodeView
      • TilesetEditor
      • TransparentColorNodeView
      • UpdateAction_1_10
      • UpdateAction_1_14
      • UpdateAction_1_15
      • UpdateAction_1_2
      • UpdateAction_1_26_1
      • UpdateAction_1_30
      • UpdateChecker
      • WaveformFunctionCollapseNodeView
    • InsaneScatterbrain.Pooling
      • IPool
      • PoolManager
      • Pool<T>
    • InsaneScatterbrain.RandomNumberGeneration
      • Rng
      • RngState
    • InsaneScatterbrain.ScriptGraph
      • BoolParameterField
      • BoundsIntParameterField
      • BoundsParameterField
      • Color32ParameterField
      • ComponentDependency
      • ConstantNode
      • ConsumerNode
      • CopyData
      • CopyPaste
      • DataDependency
      • DataSetItem
      • DataSetScriptableObject<TItem>
      • DataSetScriptableObject<TItem, TOpenSet>
      • DataSet<T>
      • ExecutionGraph
      • ExecutionGraphBuilder
      • ExplicitInPortTypesAttribute
      • ExplicitOutPortTypesAttribute
      • ExplicitPortTypesAttribute
      • FloatParameterField
      • GroupNode
      • IConsumerNode
      • IDataSet
      • IDataSetItem
      • IDataSet<T>
      • IInstanceProvider
      • INode
      • IOpenDataSet<T>
      • IParameterField
      • IPool
      • IPoolInitializer
      • IPreparable
      • IPreviewBehaviour
      • IProcessorNode
      • IProviderNode
      • IScriptGraphInstanceProvider
      • IScriptNode
      • IdDeduplicator
      • InPort
      • InPortAttribute
      • IncompatiblePortTypeException
      • InputNode
      • IntParameterField
      • NewInstanceProvider
      • NewScriptGraphInstanceProvider
      • NodeEdge
      • ObjectParameterField
      • OpenDataSet<T>
      • OutPort
      • OutPortAttribute
      • OutputNode
      • PairVector2IntParameterField
      • PoolManager
      • PoolManagerInitializer
      • PoolManagerSingleton
      • Pool<T>
      • Pools
      • PortAttribute
      • PortNotFoundException
      • ProcessGraphNode
      • ProcessorNode
      • ProviderNode
      • RectIntParameterField
      • RectParameterField
      • ReferenceNode
      • ReferenceNodeConnection
      • RequiredPortNotConnectedException
      • RngExtensions
      • ScriptGraphComponents
      • ScriptGraphEditorInfo
      • ScriptGraphGraph
      • ScriptGraphInput
      • ScriptGraphInputBool
      • ScriptGraphInputBounds
      • ScriptGraphInputBoundsInt
      • ScriptGraphInputColor32
      • ScriptGraphInputFloat
      • ScriptGraphInputFloatAsInt
      • ScriptGraphInputInt
      • ScriptGraphInputObject
      • ScriptGraphInputRect
      • ScriptGraphInputRectInt
      • ScriptGraphInputString
      • ScriptGraphInputTexture2D
      • ScriptGraphInputTilemap
      • ScriptGraphInputTilemapSet
      • ScriptGraphInputTileset
      • ScriptGraphInputVector2
      • ScriptGraphInputVector2Int
      • ScriptGraphInputVector3
      • ScriptGraphInputVector3Int
      • ScriptGraphInput<T>
      • ScriptGraphMonoBehaviour
      • ScriptGraphParameter
      • ScriptGraphParameters
      • ScriptGraphPool
      • ScriptGraphPoolManager
      • ScriptGraphPoolManagerSingleton
      • ScriptGraphPort
      • ScriptGraphProcessor
      • ScriptGraphRunner
      • ScriptNode
      • ScriptNodeAttribute
      • SeedType
      • StringParameterField
      • Vector2IntParameterField
      • Vector2ParameterField
      • Vector3IntParameterField
      • Vector3ParameterField
    • InsaneScatterbrain.ScriptGraph.Editor
      • BoolConstantNodeView
      • BoolPortConstantFieldFactory
      • BoundsConstantNodeView
      • BoundsIntConstantNodeView
      • CellularDistanceFunctionPortConstantFieldFactory
      • CellularReturnTypePortConstantFieldFactory
      • ColorConstantNodeView
      • ColorPortConstantFieldFactory
      • ComponentDependencyListFactory
      • ConstantNodeView
      • ConstantNodeViewAttribute
      • DataDependencyListFactory
      • DomainWarpFractalTypePortConstantFieldFactory
      • DomainWarpTypePortConstantFieldFactory
      • FloatConstantNodeView
      • FloatPortConstantFieldFactory
      • FractalTypePortConstantFieldFactory
      • GroupNodeView
      • IPortConstantFieldFactory
      • InputNodeView
      • IntConstantNodeView
      • IntPortConstantFieldFactory
      • NodeDuplicator
      • NodeFactory
      • NoiseTypePortConstantFieldFactory
      • ObjectConstantNodeView
      • ObjectPortConstantFieldFactory
      • OutPortEdgeConnectListener
      • OutputNodeView
      • OutputParameterResultFormatter
      • OutputParameterResultWindow
      • RandomBspRoomsPreviewBehaviour
      • RectConstantNodeView
      • RectIntConstantNodeView
      • RotationType3dPortConstantFieldFactory
      • RotationalSymmetryPortConstantFieldFactory
      • ScriptGraphContextMenu
      • ScriptGraphDebugger
      • ScriptGraphDependencyInstaller
      • ScriptGraphEditor
      • ScriptGraphInitializer
      • ScriptGraphInputEditor
      • ScriptGraphRunnerEditor
      • ScriptGraphSearchBar
      • ScriptGraphValidator
      • ScriptGraphView
      • ScriptGraphViewSelection
      • ScriptGraphViewWindow
      • ScriptNodeView
      • ScriptNodeViewAttribute
      • ScriptNodeViewFactory
      • ScriptNodeViewTypesRegistry
      • StringConstantNodeView
      • StringPortConstantFieldFactory
      • TexturePortConstantFieldFactory
      • TilemapPortConstantFieldFactory
      • TilemapSetPortConstantFieldFactory
      • TilesetPortConstantFieldFactory
      • Urls
      • Vector2ConstantNodeView
      • Vector2IntConstantNodeView
      • Vector2IntPortConstantFieldFactory
      • Vector2PortConstantFieldFactory
      • Vector3ConstantNodeView
      • Vector3IntConstantNodeView
      • Vector3IntPortConstantFieldFactory
      • Vector3PortConstantFieldFactory
    • InsaneScatterbrain.ScriptGraph.Editor.NodeSearch
      • ConstantEntryRegistry
      • DefaultEntryRegistry
      • EntryData
      • EntryFactory
      • GraphEntryRegistry
      • IEntryRegistry
      • ISearchFilter
      • InputParametersEntryRegistry
      • NodeSearchWindow
      • NodeType
      • OutputParametersEntryRegistry
      • ParametersEntryRegistry
      • PortFilter
      • SearchTreeBuilder
    • InsaneScatterbrain.Serialization
      • ArraySerializer<T>
      • BoundsIntSerializer
      • BoundsSerializer
      • DataBag
      • DefaultArraySerializer
      • IDeserializer
      • ISerializer
      • RectIntSerializer
      • RectSerializer
      • Serializer
      • Vector2IntSerializer
      • Vector3IntSerializer
    • InsaneScatterbrain.Services
      • Disposer
      • Rng
      • Texture2DFactory
      • Types
    • InsaneScatterbrain.Threading
      • IMainThreadCommand
      • IMainThreadCommandHandler
      • IMainThreadCoroutineCommand
      • IMainThreadCoroutineCommandHandler
      • MainThread
      • MainThreadCommand
      • MainThreadCommandHandler
      • MainThreadCoroutine
      • MainThreadCoroutineCommand
      • MainThreadCoroutineCommandHandler
      • MainThreadUpdater
    • InsaneScatterbrain.Versioning
      • IVersioned
      • SerializedVersion
      • VersionedMonoBehaviour
      • VersionedScriptableObject

    Class DataSet<T>

    Set that contains items with a ID and name.

    Inheritance
    object
    DataSet<T>
    ObjectTypeSet<TType, TEntry, TObject>
    OpenDataSet<T>
    ScriptGraphParameters
    Implements
    IDataSet<T>
    IDataSet
    ISerializationCallbackReceiver
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: InsaneScatterbrain.ScriptGraph
    Syntax
    [Serializable]
    public abstract class DataSet<T> : IDataSet<T>, IDataSet, ISerializationCallbackReceiver where T : IDataSetItem
    Type Parameters
    Name Description
    T

    The item type.

    Properties

    Names

    Declaration
    public IReadOnlyCollection<string> Names { get; }
    Property Value
    Type Description
    IReadOnlyCollection<string>

    OrderedIds

    Declaration
    public ReadOnlyCollection<string> OrderedIds { get; }
    Property Value
    Type Description
    ReadOnlyCollection<string>

    Methods

    Add(T)

    Adds an item to the dataset.

    Declaration
    public virtual void Add(T element)
    Parameters
    Type Name Description
    T element

    The item to add.

    ChangeId(string, string)

    Declaration
    public void ChangeId(string oldId, string newId)
    Parameters
    Type Name Description
    string oldId
    string newId

    ContainsId(string)

    Declaration
    public bool ContainsId(string id)
    Parameters
    Type Name Description
    string id
    Returns
    Type Description
    bool

    ContainsName(string)

    Declaration
    public bool ContainsName(string elementName)
    Parameters
    Type Name Description
    string elementName
    Returns
    Type Description
    bool

    Get(string)

    Declaration
    protected T Get(string id)
    Parameters
    Type Name Description
    string id
    Returns
    Type Description
    T

    GetByName(string)

    Declaration
    protected T GetByName(string elementName)
    Parameters
    Type Name Description
    string elementName
    Returns
    Type Description
    T

    GetName(string)

    Declaration
    public string GetName(string id)
    Parameters
    Type Name Description
    string id
    Returns
    Type Description
    string

    Move(string, int)

    Declaration
    public void Move(string id, int newIndex)
    Parameters
    Type Name Description
    string id
    int newIndex

    OnAfterDeserialize()

    Implement this method to receive a callback after Unity deserializes your object.

    Declaration
    public virtual void OnAfterDeserialize()

    OnBeforeSerialize()

    Implement this method to receive a callback before Unity serializes your object.

    Declaration
    public void OnBeforeSerialize()

    Remove(string)

    Declaration
    public virtual void Remove(string id)
    Parameters
    Type Name Description
    string id

    Rename(string, string)

    Declaration
    public void Rename(string id, string newName)
    Parameters
    Type Name Description
    string id
    string newName

    Events

    OnAdded

    Declaration
    public event Action<string> OnAdded
    Event Type
    Type Description
    Action<string>

    OnMoved

    Declaration
    public event Action<int, int> OnMoved
    Event Type
    Type Description
    Action<int, int>

    OnRemoved

    Declaration
    public event Action<string, string> OnRemoved
    Event Type
    Type Description
    Action<string, string>

    OnRenamed

    Declaration
    public event Action<string, string, string> OnRenamed
    Event Type
    Type Description
    Action<string, string, string>

    Implements

    IDataSet<T>
    IDataSet
    UnityEngine.ISerializationCallbackReceiver
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