Class MapGraphGraph
This class contains all the data of a script graph. The nodes, connections, parameters, etc.
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags
Namespace: InsaneScatterbrain.MapGraph
Syntax
public class MapGraphGraph : ScriptGraphGraph, IVersioned, ISerializationCallbackReceiver
Properties
NamedColorSet
Gets the named color set for this map graph.
Declaration
public NamedColorSet NamedColorSet { get; set; }
Property Value
Type | Description |
---|---|
NamedColorSet |
Methods
RegisterDependencies(DependencyContainer)
Declaration
public override void RegisterDependencies(DependencyContainer container)
Parameters
Type | Name | Description |
---|---|---|
DependencyContainer | container |
Overrides
Implements
UnityEngine.ISerializationCallbackReceiver