Class PrefabType
A collection of prefab entries.
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: InsaneScatterbrain.MapGraph
Syntax
[Serializable]
public class PrefabType : ObjectType<PrefabTypeEntry, GameObject>, IObjectType<PrefabTypeEntry, GameObject>, IDataSetItem
Constructors
PrefabType(string)
Creates a new prefab type with the given name.
Declaration
public PrefabType(string name)
Parameters
Type | Name | Description |
---|---|---|
string | name | The prefab type name. |
Properties
OpenEntries
Declaration
protected override List<PrefabTypeEntry> OpenEntries { get; }
Property Value
Type | Description |
---|---|
System.Collections.Generic.List<T><PrefabTypeEntry> |
Overrides
InsaneScatterbrain.MapGraph.ObjectType<InsaneScatterbrain.MapGraph.PrefabTypeEntry, UnityEngine.GameObject>.OpenEntries
Methods
NewEntry()
Declaration
protected override PrefabTypeEntry NewEntry()
Returns
Type | Description |
---|---|
PrefabTypeEntry |
Overrides
InsaneScatterbrain.MapGraph.ObjectType<InsaneScatterbrain.MapGraph.PrefabTypeEntry, UnityEngine.GameObject>.NewEntry()