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    • InsaneScatterbrain
      • AStarPathfinder
      • Calc
      • Color32EqualityComparer
      • EqualityComparer
      • RandomPathWalker
      • TrigMath
    • InsaneScatterbrain.DataStructures
      • Pair<T>
    • InsaneScatterbrain.DelaunatorSharp
      • DelaunatorNoAlloc
    • InsaneScatterbrain.Dependencies
      • DependencyContainer
      • DependencyNotFoundException
      • IDependencyContainer
    • InsaneScatterbrain.Editor.Services
      • Assets
    • InsaneScatterbrain.Editor.Updates
      • UpdateAction
      • Updater
    • InsaneScatterbrain.Extensions
      • ColorExtensions
      • ExceptionExtensions
      • FieldInfoExtensions
      • HashSetExtensions
      • IntExtensions
      • ListExtensions
      • RandomExtensions
      • SortedListExtensions
      • StackExtensions
      • Texture2DDrawingExtensions
      • Texture2DExtensions
      • TypeExtensions
      • Vector2Extensions
      • Vector2IntExtensions
      • Vector3Extensions
      • Vector3IntExtensions
    • InsaneScatterbrain.MapGraph
      • AStarPathsNode
      • AddFloatToVector2Node
      • AddFloatToVector3Node
      • AddFloatsNode
      • AddIntToVector2IntNode
      • AddIntToVector3IntNode
      • AddIntsNode
      • AddRandomEdgesNode
      • AddVector2IntsNode
      • AddVector2sNode
      • AddVector3IntsNode
      • AddVector3sNode
      • ApplyMaskNode
      • Area
      • AreaExtractor
      • AreaGraph
      • AreaGraphBuilder
      • AreaGraphEdge
      • AreaGraphEdgePool
      • AreaGraphPool
      • AreaPool
      • AreasCentroidPointsNode
      • AreasSpecialBorderPointsNode
      • AreasToPointsNode
      • BasicMathOperationNode<T>
      • BasicMathOperationNode<T1, T2, TOut>
      • BspLeafCenterPointsNode
      • BspNode
      • BspNodePool
      • BspTree
      • BspTreePool
      • CellularAutomataSmoothingNewNode
      • CellularAutomataSmoothingNode
      • ChangeTextureSizeNode
      • ClampFloatsNode
      • ClampIntsNode
      • CollectionPool<TCollection, TValue>
      • ConnectAreaGraphCentroidsNode
      • ConnectAreaGraphClosestBorderPointsNode
      • ConnectAreaGraphRandomPointsNode
      • ConnectedPointsToPointsNode
      • ConvertTextureToTilemapNode
      • CopyTilemapDataNode
      • CornerPointsNode
      • CurrentOrEmptyTextureNode
      • DataToTextureNode
      • DictionaryPool<TDictionary, TKey, TValue>
      • DivideFloatsNode
      • DivideIntsNode
      • DivideVector2ByFloatNode
      • DivideVector2IntByIntNode
      • DivideVector2IntsNode
      • DivideVector2sNode
      • DivideVector3ByFloatNode
      • DivideVector3IntByIntNode
      • DivideVector3IntsNode
      • DivideVector3sNode
      • DomainWarpFractalType
      • DomainWarpType
      • DrawAreasNode
      • DrawBorderNode
      • DrawCirclesNode
      • DrawConnectionsBiasedRandomWalkNode
      • DrawGridNode
      • DrawManhattanConnectionsNode
      • DrawNoiseThresholdNode
      • DrawOutlineNode
      • DrawPathsNode
      • DrawPointsNode
      • DrawRectsNode
      • DrawShortestPathNode
      • EmptyTextureNode
      • ExtractAreasNode
      • ExtractColorNode
      • ExtractPointsNode
      • ExtractPointsWithNeighboursNode
      • FastNoiseEnum
      • FlipTextureNode
      • FractalType
      • GameObjectsFromTextureFactory
      • GenerateAreaGraphNode
      • GenerateMstAreaGraphNode
      • GenerateRstAreaGraphNode
      • HexagonalGridOffsetType
      • IObjectTypeEntry<T>
      • IObjectTypeSet<TType, TObject>
      • IObjectType<TEntry, TObject>
      • InvertMaskNode
      • LinePathsNode
      • ListPool<TValue>
      • LoadTextureData
      • MapGraphGraph
      • MapGraphTilemapPrefab
      • Mask
      • MaskPool
      • MaxFloatsNode
      • MaxIntsNode
      • MergeAreasNode
      • MergeMasksNode
      • MergePathsNode
      • MergePointPairsNode
      • MergePointsNode
      • MergeTilemapsNode
      • MinFloatsNode
      • MinIntsNode
      • MultiplyFloatsNode
      • MultiplyIntsNode
      • MultiplyVector2ByFloatNode
      • MultiplyVector2IntByIntNode
      • MultiplyVector2IntsNode
      • MultiplyVector2sNode
      • MultiplyVector3ByFloatNode
      • MultiplyVector3IntByIntNode
      • MultiplyVector3IntsNode
      • MultiplyVector3sNode
      • NamedColor
      • NamedColorNode
      • NamedColorSet
      • NoiseNode
      • ObjectTypeEntry<T>
      • ObjectTypeSetScriptableObject<TType, TEntry, TObject>
      • ObjectTypeSet<TType, TEntry, TObject>
      • ObjectType<TEntry, TObject>
      • OpenObjectTypeSet<TType, TEntry, TObject>
      • Outliner
      • PerlinNoiseFillTextureNode
      • PointsToAreasNode
      • PoolInitializer
      • PowerNode
      • PrefabSet
      • PrefabType
      • PrefabTypeEntry
      • RandomBoolNode
      • RandomBspRoomsNode
      • RandomBspTreeNode
      • RandomColorNode
      • RandomExtensions
      • RandomFloatNode
      • RandomIntNode
      • RandomNode<T>
      • RandomNoiseNode
      • RandomPointsNode
      • RandomPointsPerAreaNode
      • RandomRectsNode
      • RandomRngStateNode
      • RandomVector2IntNode
      • RandomVector2Node
      • RandomVector3IntNode
      • RandomVector3Node
      • RandomWalkerNode
      • RandomWalkerPathsNode
      • RandomlyFillTextureNode
      • RandomlyStampTilemapsNode
      • RangeRandomNode<T>
      • RectCenterPointsNode
      • RectsToAreasNode
      • ReplaceColorNode
      • ReplaceGameObjectChildrenNode
      • ResizeTextureNode
      • RotateTextureNode
      • RotationalSymmetry
      • SaveData
      • SaveTextureData
      • ScaleTextureNode
      • ScaleTextureToNode
      • ScaleTextureVector2Node
      • ShiftTextureNode
      • SplitConnectionsManhattanNode
      • SquareRootNode
      • StackPool<T>
      • StampNode
      • SubtractFloatFromVector2Node
      • SubtractFloatFromVector3Node
      • SubtractFloatsNode
      • SubtractIntFromVector2IntNode
      • SubtractIntFromVector3IntNode
      • SubtractIntsNode
      • SubtractMaskNode
      • SubtractVector2IntsNode
      • SubtractVector2sNode
      • SubtractVector3IntsNode
      • SubtractVector3sNode
      • TextureData
      • TextureData.Color32ArrayFacade
      • TextureDataDrawingExtensions
      • TextureDataExtensions
      • TextureDataPool
      • TextureSizeNode
      • TextureToChildGameObjectsNode
      • TextureToDataNode
      • TextureToGameObjectsNode
      • TextureToMaskNode
      • TextureToNoiseDataNode
      • TextureToTilemapNode
      • TileType
      • TileTypeEntry
      • TilemapData
      • TilemapDataPool
      • TilemapSet
      • TilemapToDataNode
      • TilemapToTextureNode
      • TilemapType
      • TilemapTypeEntry
      • Tileset
      • TransparentColorNode
      • Vector2IntComparer
      • Vector2IntFromFloats
      • Vector2IntFromInts
      • Vector2IntToInts
      • Vector2IntToVector2
      • Vector3IntComparer
      • WaveformFunctionCollapseNode
    • InsaneScatterbrain.MapGraph.Editor
      • AStarPathsNodeView
      • AboutWindow
      • AddRandomEdgesNodeView
      • ApplyMaskNodeView
      • AreaSpecialPointsNodeView
      • CellularAutomataSmoothingNodeNewView
      • CellularAutomataSmoothingNodeView
      • CellularDistanceFunctionConstantNodeView
      • CellularReturnTypeConstantNodeView
      • ChangeTextureSizeNodeView
      • ConnectionsNodeView
      • CornerPointsNodeView
      • DataSetListBase<T>
      • DataSetList<T>
      • DomainWarpFractalTypeNodeView
      • DomainWarpTypeConstantNodeView
      • DrawAreasNodeView
      • DrawBorderNodeView
      • DrawCirclesNodeView
      • DrawConnectionsBiasedRandomWalkNodeView
      • DrawGridNodeView
      • DrawManhattanConnectionsNodeView
      • DrawNoiseThresholdNodeView
      • DrawOutlineNodeView
      • DrawPathsNodeView
      • DrawPointsNodeView
      • DrawRectsNodeView
      • DrawShortestPathConnectionsNodeView
      • EmptyTextureNodeView
      • EnumConstantNodeView<T>
      • ExtractAreasNodeView
      • ExtractColorNodeView
      • ExtractPointsNodeView
      • ExtractPointsWithNeighboursNodeView
      • FlipTextureNodeView
      • FractalTypeNodeView
      • GenerateAreaGraphNodeView
      • GenerateMstAreaGraphNodeView
      • GenerateRstAreaGraphNodeView
      • Initializer
      • InputParametersList
      • InvertMaskNodeView
      • LinePathsNodeView
      • ListBase
      • MapGraphAsset
      • MapGraphAssetUpdater
      • MapGraphCreateMenu
      • MapGraphEditor
      • MapGraphEditorInfo
      • MapGraphEditorSettingsWindow
      • MapGraphEditorSettingsWindowInitializer
      • MapGraphInitializer
      • MapGraphUpdater
      • MergeAreasNodeView
      • NamedColorNodeView
      • NamedColorSetEditor
      • NamedColorSetList
      • NewUpdatesWindow
      • NoiseNodeView
      • NoiseTypeNodeView
      • ObjectTypeEntryList<TType, TEntry, TObject>
      • ObjectTypeSetList<TType, TEntry, TObject>
      • OutputParametersList
      • ParametersList
      • PerlinNoiseFillTextureNodeView
      • PrefabSetEditor
      • PrefabTypeEntryList
      • PrefabTypeList
      • ProcessGraphNodeView
      • RandomBspRoomsNodeView
      • RandomBspTreeNodeView
      • RandomPointsNodeView
      • RandomPointsPerAreaNodeView
      • RandomRectsNodeView
      • RandomWalkerNodeView
      • RandomWalkerPathsNodeView
      • RandomlyFillTextureNodeView
      • RandomlyStampTilemapsNodeView
      • ReplaceColorNodeView
      • ResizeTextureNodeView
      • RotateTextureNodeView
      • RotationType3dConstantNodeView
      • RotationalSymmetryNodeView
      • ScaleTextureNodeView
      • ScaleTextureToNodeView
      • ScaleTextureVector2NodeView
      • ScriptGraphAssetUpdater
      • ScriptNodeViewExtensions
      • ShiftTextureNodeView
      • StampNodeView
      • TextureConstantNodeView
      • TextureToMaskNodeView
      • TileTypeEntryList
      • TileTypeList
      • TilemapConstantNodeView
      • TilemapPrefabEditor
      • TilemapSetConstantNodeView
      • TilemapSetEditor
      • TilemapToTextureNodeView
      • TilemapTypeEntryList
      • TilemapTypeList
      • TilesetConstantNodeView
      • TilesetEditor
      • TransparentColorNodeView
      • UpdateAction_1_10
      • UpdateAction_1_14
      • UpdateAction_1_15
      • UpdateAction_1_2
      • UpdateAction_1_26_1
      • UpdateAction_1_30
      • UpdateChecker
      • WaveformFunctionCollapseNodeView
    • InsaneScatterbrain.Pooling
      • IPool
      • PoolManager
      • Pool<T>
    • InsaneScatterbrain.RandomNumberGeneration
      • Rng
      • RngState
    • InsaneScatterbrain.ScriptGraph
      • BoolParameterField
      • BoundsIntParameterField
      • BoundsParameterField
      • Color32ParameterField
      • ComponentDependency
      • ConstantNode
      • ConsumerNode
      • CopyData
      • CopyPaste
      • DataDependency
      • DataSetItem
      • DataSetScriptableObject<TItem>
      • DataSetScriptableObject<TItem, TOpenSet>
      • DataSet<T>
      • ExecutionGraph
      • ExecutionGraphBuilder
      • ExplicitInPortTypesAttribute
      • ExplicitOutPortTypesAttribute
      • ExplicitPortTypesAttribute
      • FloatParameterField
      • GroupNode
      • IConsumerNode
      • IDataSet
      • IDataSetItem
      • IDataSet<T>
      • IInstanceProvider
      • INode
      • IOpenDataSet<T>
      • IParameterField
      • IPool
      • IPoolInitializer
      • IPreparable
      • IPreviewBehaviour
      • IProcessorNode
      • IProviderNode
      • IScriptGraphInstanceProvider
      • IScriptNode
      • IdDeduplicator
      • InPort
      • InPortAttribute
      • IncompatiblePortTypeException
      • InputNode
      • IntParameterField
      • NewInstanceProvider
      • NewScriptGraphInstanceProvider
      • NodeEdge
      • ObjectParameterField
      • OpenDataSet<T>
      • OutPort
      • OutPortAttribute
      • OutputNode
      • PairVector2IntParameterField
      • PoolManager
      • PoolManagerInitializer
      • PoolManagerSingleton
      • Pool<T>
      • Pools
      • PortAttribute
      • PortNotFoundException
      • ProcessGraphNode
      • ProcessorNode
      • ProviderNode
      • RectIntParameterField
      • RectParameterField
      • ReferenceNode
      • ReferenceNodeConnection
      • RequiredPortNotConnectedException
      • RngExtensions
      • ScriptGraphComponents
      • ScriptGraphEditorInfo
      • ScriptGraphGraph
      • ScriptGraphInput
      • ScriptGraphInputBool
      • ScriptGraphInputBounds
      • ScriptGraphInputBoundsInt
      • ScriptGraphInputColor32
      • ScriptGraphInputFloat
      • ScriptGraphInputFloatAsInt
      • ScriptGraphInputInt
      • ScriptGraphInputObject
      • ScriptGraphInputRect
      • ScriptGraphInputRectInt
      • ScriptGraphInputString
      • ScriptGraphInputTexture2D
      • ScriptGraphInputTilemap
      • ScriptGraphInputTilemapSet
      • ScriptGraphInputTileset
      • ScriptGraphInputVector2
      • ScriptGraphInputVector2Int
      • ScriptGraphInputVector3
      • ScriptGraphInputVector3Int
      • ScriptGraphInput<T>
      • ScriptGraphMonoBehaviour
      • ScriptGraphParameter
      • ScriptGraphParameters
      • ScriptGraphPool
      • ScriptGraphPoolManager
      • ScriptGraphPoolManagerSingleton
      • ScriptGraphPort
      • ScriptGraphProcessor
      • ScriptGraphRunner
      • ScriptNode
      • ScriptNodeAttribute
      • SeedType
      • StringParameterField
      • Vector2IntParameterField
      • Vector2ParameterField
      • Vector3IntParameterField
      • Vector3ParameterField
    • InsaneScatterbrain.ScriptGraph.Editor
      • BoolConstantNodeView
      • BoolPortConstantFieldFactory
      • BoundsConstantNodeView
      • BoundsIntConstantNodeView
      • CellularDistanceFunctionPortConstantFieldFactory
      • CellularReturnTypePortConstantFieldFactory
      • ColorConstantNodeView
      • ColorPortConstantFieldFactory
      • ComponentDependencyListFactory
      • ConstantNodeView
      • ConstantNodeViewAttribute
      • DataDependencyListFactory
      • DomainWarpFractalTypePortConstantFieldFactory
      • DomainWarpTypePortConstantFieldFactory
      • FloatConstantNodeView
      • FloatPortConstantFieldFactory
      • FractalTypePortConstantFieldFactory
      • GroupNodeView
      • IPortConstantFieldFactory
      • InputNodeView
      • IntConstantNodeView
      • IntPortConstantFieldFactory
      • NodeDuplicator
      • NodeFactory
      • NoiseTypePortConstantFieldFactory
      • ObjectConstantNodeView
      • ObjectPortConstantFieldFactory
      • OutPortEdgeConnectListener
      • OutputNodeView
      • OutputParameterResultFormatter
      • OutputParameterResultWindow
      • RandomBspRoomsPreviewBehaviour
      • RectConstantNodeView
      • RectIntConstantNodeView
      • RotationType3dPortConstantFieldFactory
      • RotationalSymmetryPortConstantFieldFactory
      • ScriptGraphContextMenu
      • ScriptGraphDebugger
      • ScriptGraphDependencyInstaller
      • ScriptGraphEditor
      • ScriptGraphInitializer
      • ScriptGraphInputEditor
      • ScriptGraphRunnerEditor
      • ScriptGraphSearchBar
      • ScriptGraphValidator
      • ScriptGraphView
      • ScriptGraphViewSelection
      • ScriptGraphViewWindow
      • ScriptNodeView
      • ScriptNodeViewAttribute
      • ScriptNodeViewFactory
      • ScriptNodeViewTypesRegistry
      • StringConstantNodeView
      • StringPortConstantFieldFactory
      • TexturePortConstantFieldFactory
      • TilemapPortConstantFieldFactory
      • TilemapSetPortConstantFieldFactory
      • TilesetPortConstantFieldFactory
      • Urls
      • Vector2ConstantNodeView
      • Vector2IntConstantNodeView
      • Vector2IntPortConstantFieldFactory
      • Vector2PortConstantFieldFactory
      • Vector3ConstantNodeView
      • Vector3IntConstantNodeView
      • Vector3IntPortConstantFieldFactory
      • Vector3PortConstantFieldFactory
    • InsaneScatterbrain.ScriptGraph.Editor.NodeSearch
      • ConstantEntryRegistry
      • DefaultEntryRegistry
      • EntryData
      • EntryFactory
      • GraphEntryRegistry
      • IEntryRegistry
      • ISearchFilter
      • InputParametersEntryRegistry
      • NodeSearchWindow
      • NodeType
      • OutputParametersEntryRegistry
      • ParametersEntryRegistry
      • PortFilter
      • SearchTreeBuilder
    • InsaneScatterbrain.Serialization
      • ArraySerializer<T>
      • BoundsIntSerializer
      • BoundsSerializer
      • DataBag
      • DefaultArraySerializer
      • IDeserializer
      • ISerializer
      • RectIntSerializer
      • RectSerializer
      • Serializer
      • Vector2IntSerializer
      • Vector3IntSerializer
    • InsaneScatterbrain.Services
      • Disposer
      • Rng
      • Texture2DFactory
      • Types
    • InsaneScatterbrain.Threading
      • IMainThreadCommand
      • IMainThreadCommandHandler
      • IMainThreadCoroutineCommand
      • IMainThreadCoroutineCommandHandler
      • MainThread
      • MainThreadCommand
      • MainThreadCommandHandler
      • MainThreadCoroutine
      • MainThreadCoroutineCommand
      • MainThreadCoroutineCommandHandler
      • MainThreadUpdater
    • InsaneScatterbrain.Versioning
      • IVersioned
      • SerializedVersion
      • VersionedMonoBehaviour
      • VersionedScriptableObject

    Class ScriptGraphViewWindow

    The editor window to display the script graph view in.

    Inheritance
    object
    Object
    ScriptableObject
    EditorWindow
    ScriptGraphViewWindow
    Implements
    IHasCustomMenu
    Inherited Members
    EditorWindow.BeginWindows()
    EditorWindow.EndWindows()
    EditorWindow.ShowNotification(GUIContent)
    EditorWindow.ShowNotification(GUIContent, double)
    EditorWindow.RemoveNotification()
    EditorWindow.ShowTab()
    EditorWindow.Focus()
    EditorWindow.ShowUtility()
    EditorWindow.ShowPopup()
    EditorWindow.ShowModalUtility()
    EditorWindow.ShowAsDropDown(Rect, Vector2)
    EditorWindow.Show()
    EditorWindow.Show(bool)
    EditorWindow.ShowAuxWindow()
    EditorWindow.ShowModal()
    EditorWindow.GetWindow(Type, bool, string, bool)
    EditorWindow.GetWindow(Type, bool, string)
    EditorWindow.GetWindow(Type, bool)
    EditorWindow.GetWindow(Type)
    EditorWindow.GetWindowWithRect(Type, Rect, bool, string)
    EditorWindow.GetWindowWithRect(Type, Rect, bool)
    EditorWindow.GetWindowWithRect(Type, Rect)
    EditorWindow.GetWindow<T>()
    EditorWindow.GetWindow<T>(bool)
    EditorWindow.GetWindow<T>(bool, string)
    EditorWindow.GetWindow<T>(string)
    EditorWindow.GetWindow<T>(string, bool)
    EditorWindow.GetWindow<T>(bool, string, bool)
    EditorWindow.GetWindow<T>(params Type[])
    EditorWindow.GetWindow<T>(string, params Type[])
    EditorWindow.GetWindow<T>(string, bool, params Type[])
    EditorWindow.CreateWindow<T>(params Type[])
    EditorWindow.CreateWindow<T>(string, params Type[])
    EditorWindow.HasOpenInstances<T>()
    EditorWindow.FocusWindowIfItsOpen(Type)
    EditorWindow.FocusWindowIfItsOpen<T>()
    EditorWindow.GetWindowWithRect<T>(Rect)
    EditorWindow.GetWindowWithRect<T>(Rect, bool)
    EditorWindow.GetWindowWithRect<T>(Rect, bool, string)
    EditorWindow.GetWindowWithRect<T>(Rect, bool, string, bool)
    EditorWindow.Close()
    EditorWindow.Repaint()
    EditorWindow.SendEvent(Event)
    EditorWindow.GetExtraPaneTypes()
    EditorWindow.rootVisualElement
    EditorWindow.wantsMouseMove
    EditorWindow.wantsMouseEnterLeaveWindow
    EditorWindow.autoRepaintOnSceneChange
    EditorWindow.maximized
    EditorWindow.focusedWindow
    EditorWindow.mouseOverWindow
    EditorWindow.minSize
    EditorWindow.maxSize
    EditorWindow.title
    EditorWindow.titleContent
    EditorWindow.depthBufferBits
    EditorWindow.antiAlias
    EditorWindow.position
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: InsaneScatterbrain.ScriptGraph.Editor
    Syntax
    public class ScriptGraphViewWindow : EditorWindow, IHasCustomMenu

    Properties

    GraphInstance

    Declaration
    public ScriptGraphGraph GraphInstance { get; set; }
    Property Value
    Type Description
    ScriptGraphGraph

    GraphView

    Declaration
    public ScriptGraphView GraphView { get; }
    Property Value
    Type Description
    ScriptGraphView

    Instances

    Declaration
    public static IEnumerable<ScriptGraphViewWindow> Instances { get; }
    Property Value
    Type Description
    IEnumerable<ScriptGraphViewWindow>

    Methods

    AddItemsToMenu(GenericMenu)

    Adds your custom menu items to an Editor Window.

    Declaration
    public void AddItemsToMenu(GenericMenu menu)
    Parameters
    Type Name Description
    GenericMenu menu

    Contains(ScriptGraphGraph)

    Declaration
    public static bool Contains(ScriptGraphGraph graph)
    Parameters
    Type Name Description
    ScriptGraphGraph graph
    Returns
    Type Description
    bool

    CreateGraphViewWindow(ScriptGraphGraph)

    Declaration
    public static ScriptGraphViewWindow CreateGraphViewWindow(ScriptGraphGraph graph)
    Parameters
    Type Name Description
    ScriptGraphGraph graph
    Returns
    Type Description
    ScriptGraphViewWindow

    Get(ScriptGraphGraph)

    Declaration
    public static ScriptGraphViewWindow Get(ScriptGraphGraph graph)
    Parameters
    Type Name Description
    ScriptGraphGraph graph
    Returns
    Type Description
    ScriptGraphViewWindow

    GetOrCreate(ScriptGraphGraph)

    Gets the window for the given graph, if it doesn't exist, create it now.

    Declaration
    public static ScriptGraphViewWindow GetOrCreate(ScriptGraphGraph graph)
    Parameters
    Type Name Description
    ScriptGraphGraph graph
    Returns
    Type Description
    ScriptGraphViewWindow

    Load(ScriptGraphGraph)

    Load the given graph into the script graph view window.

    Declaration
    public void Load(ScriptGraphGraph loadGraph)
    Parameters
    Type Name Description
    ScriptGraphGraph loadGraph

    The graph to load.

    Reload()

    Reload the currently assigned graph into the graph view window.

    Declaration
    public void Reload()

    ReloadAll()

    Declaration
    public static void ReloadAll()

    Implements

    UnityEditor.IHasCustomMenu
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